pelipojat
87.100.204.251:28015 checked 1d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 14 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 36% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
How busy is pelipojat?
Right now pelipojat is offline; the last sighting was 26 hours ago. A seven-day average of 2 players, with a peak of 5. The busiest time in the last 48 hours was 15:00 UTC, when the average was 4 players.
How does pelipojat rank against other Rust servers?
Over the last seven days, pelipojat is #8,006 for player hours, placing it in the top 36% of ranked servers globally.
Wipe schedule
What is the wipe schedule on pelipojat?
The rhythm of pelipojat cannot yet be told: too few of its wipes are on record. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe. 30 hours is how long the present world has lasted.
Server
Is pelipojat online, and how reliable is it?
Live status for pelipojat: offline, last seen 26 hours ago. It reports an uptime that puts the last restart at about 3 hours ago. Its first appearance in When Is Wipe data was 14 October 2026.
Performance of pelipojat: does it run smoothly?
Over the past 48 hours, it averaged 103 server fps, with a minimum of 77. At its peak it held 85,892 entities, which covers buildings, deployables and all other objects in the world. Memory use reached 1,867 MB. Low fps together with an increasing entity count is what players call lag.
Which version of Rust does pelipojat run?
The Rust version for pelipojat is network protocol 2634 and build 167781, on Windows. Steam updates your game, so the protocol matches when you join.
Where is pelipojat located?
There is no region published for pelipojat. When Is Wipe shows the location a server claims; it does not look up the machine's actual location. 87.100.204.251:28015 is its address.
Tags, lists
Which When Is Wipe lists include pelipojat? And filters?
Community Rust servers are the When Is Wipe lists that pelipojat fits. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.
What do the server tags on pelipojat mean?
These are the tags pelipojat publishes, read by the game's server browser: gmrust (Game mode): Standard survival is the game mode; mp10 (Max players): Capacity is 10 slots; ts8 (Group limit): The team limit is 8, the game's default; v2634 (Protocol): Protocol 2634: to join, your game must match this version; cs167781 (Build): This server runs build 167781; ptrak (Networking): RakNet is the network layer in use here, as standard for the game; $r? (Region code): The server has no region code. At the top of this page you can see its current players, queue and world creation time, which are in the tags too.
Map and rules
What rules does pelipojat enforce? And settings?
pelipojat's name makes no mention of a gather rate. The group limit is 8 players, the default. standard survival: gathering, building, raiding That is the game mode: survival. PvP and raiding are enabled. Listed under Community, it is a community server. Anti-cheat VAC from Valve is on.
Which map does pelipojat run?
pelipojat runs a procedural map of size 4,000 with seed 1783690070, generated by the game. The map is fixed by size and seed; view it on RustMaps from this page.
How to join
How do I join pelipojat?
Press F1 in Rust and enter client.connect 87.100.204.251:28015 in the console. You can also use Launch Rust here, which opens Rust through Steam and connects you.
Server tags
Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8
Game
gmrust- Game mode Standard survival is the game mode.
mp10- Max players Capacity is 10 slots.
ts8- Group limit The team limit is 8, the game's default.
v2634- Protocol Protocol 2634: to join, your game must match this version.
cs167781- Build This server runs build 167781.
ptrak- Networking RakNet is the network layer in use here, as standard for the game.
$r?- Region code The server has no region code.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.