InternalTrainServer""
87.151.212.210:28015 checked 12m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 4 days between real wipes
- on rhythm
- 20% of its recent wipes
- wipe-day peak
- 0 players, last three wipes
- crowd held
- 0% else halves by day 3
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 8 Oct, 18:52 UTC 5d ago | 0 | – | running | 0 |
| Sun 4 Oct, 18:21 UTC 9d ago | 0 | – | 4 days | 0 |
| Fri 2 Oct, 15:53 UTC 11d ago | 0 | – | 2.1 days | 0 |
| Thu 1 Oct, 19:06 UTCFW 12d ago | 0 | – | 0.9 days | 0 |
| Fri 25 Sep, 11:44 UTC 19d ago | 0 | – | 6.3 days | 0 |
| Thu 17 Sep, 18:11 UTC 26d ago | 1 | halved by day 3 | 7.7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player counts
How busy is InternalTrainServer""?
The current population of InternalTrainServer"" is 0 out of 10 slots. Averaged over the past week: 0 players.
How does InternalTrainServer"" rank against other Rust servers?
For player hours in the last seven days, InternalTrainServer"" holds rank #15,919 and is in the top 72% of all ranked servers.
Wipe times
What does wipe day look like on InternalTrainServer""?
At their busiest, its recent wipes drew 0 players on average. On the latest wipe, 0 hours passed before the crowd peaked. Half that peak or more was held until the next wipe in 0% of its recent wipes. The crowd fell under half by day 3 when it did not hold.
What is the wipe schedule on InternalTrainServer""?
No next wipe can be predicted for InternalTrainServer"", which wipes at irregular times. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe. 5 days 18 hours ago the current world was made.
Server details
Is InternalTrainServer"" online, and how reliable is it?
Right now InternalTrainServer"" is up and online. 168 of 168 hours were online in the last 7 full days, 100% uptime. The earliest record When Is Wipe has is 13 September 2026.
Which version of Rust does InternalTrainServer"" run?
The Rust version for InternalTrainServer"" is network protocol 2633 and build 165217, on Linux. Joining needs the same protocol version; Steam handles that update for you.
Where is InternalTrainServer"" located?
For InternalTrainServer"", no region is published. When Is Wipe does not look up where the machine stands; it shows where a server says it is. You can reach it at 87.151.212.210:28015.
Lists and tags
Which When Is Wipe lists include InternalTrainServer""? And filters?
Community Rust servers are the When Is Wipe lists that InternalTrainServer"" fits. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
What do the server tags on InternalTrainServer"" mean?
gmrust (Game mode): This server runs standard Rust survival; mp10 (Max players): Slot count: 10; ts8 (Group limit): Teams are capped at 8, as shipped by default; v2633 (Protocol): The server runs game protocol 2633; a version mismatch blocks joining; cs165217 (Build): This server runs build 165217; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): A region code is not set for this server are the tags InternalTrainServer"" publishes, and the game's server browser reads them. At the top of this page you can see its current players, queue and world creation time, which are in the tags too.
Rules, map
What rules does InternalTrainServer"" enforce? And settings?
No gather rate appears in InternalTrainServer""'s name. With the default limit, groups are limited to 8 players. On this server, the mode is survival, standard survival: gathering, building, raiding. You can fight and raid other players. Listed under Community, it is a community server. VAC is on.
Which map does InternalTrainServer"" run?
The map on InternalTrainServer"" is procedural, created by the game.
How to join
How do I join InternalTrainServer""?
Press F1 in Rust and enter client.connect 87.151.212.210:28015 in the console. You can also use Launch Rust here, which opens Rust through Steam and connects you.
Server tags
Published as mp10,ptrak,$r?,v2633,gmrust,cs165217,ts8
Game
gmrust- Game mode This server runs standard Rust survival.
mp10- Max players Slot count: 10.
ts8- Group limit Teams are capped at 8, as shipped by default.
v2633- Protocol The server runs game protocol 2633; a version mismatch blocks joining.
cs165217- Build This server runs build 165217.
ptrak- Networking The network layer is RakNet, Rust's default.
$r?- Region code A region code is not set for this server.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.