MeRatlos_Test
87.185.59.211:28015 checked 9d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player counts
How busy is MeRatlos_Test?
Right now MeRatlos_Test is offline; the last sighting was 9 days 22 hours ago.
How does MeRatlos_Test rank against other Rust servers?
For player hours in the last seven days, MeRatlos_Test holds rank #15,991 and is in the top 71% of all ranked servers.
Wipe times
What is the wipe schedule on MeRatlos_Test?
The rhythm of MeRatlos_Test cannot yet be told: too few of its wipes are on record. The monthly force wipe, next on Thursday 5 November at 19:00 UTC, wipes every Rust server. 9 days 23 hours ago the current world was made.
Server details
Is MeRatlos_Test online, and how reliable is it?
Right now MeRatlos_Test is offline, with the most recent sighting 9 days 22 hours ago. In the last 7 full days, it was up for 0 of 168 hours, or 0% of the time. The earliest record When Is Wipe has is 4 October 2026.
Which version of Rust does MeRatlos_Test run?
The Rust version for MeRatlos_Test is network protocol 2634 and build 166652, on Windows. Your game must match the protocol to connect, and Steam keeps it updated.
Where is MeRatlos_Test located?
There is no region published for MeRatlos_Test. When Is Wipe shows the location a server claims; it does not look up the machine's actual location. 87.185.59.211:28015 is its address.
Tags, lists
Which When Is Wipe lists include MeRatlos_Test? And filters?
The When Is Wipe lists MeRatlos_Test fits are: Community Rust servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on MeRatlos_Test mean?
These are the tags MeRatlos_Test publishes, read by the game's server browser: gmrust (Game mode): This server runs standard Rust survival; mp10 (Max players): Capacity is 10 slots; ts8 (Group limit): Default team size applies: 8 maximum; v2634 (Protocol): Protocol 2634: to join, your game must match this version; cs166652 (Build): The game build is 166652; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): No region code has been set. At the top of this page you can see its current players, queue and world creation time, which are in the tags too.
Rules, map
What rules does MeRatlos_Test enforce? And settings?
No gather rate appears in MeRatlos_Test's name. The group limit is 8 players, the default. The game mode for this server is survival, gather, build and raid, as standard. Combat and raiding between players are allowed. Listed under Community, it is a community server. The server has VAC, Valve's anti-cheat, on.
Which map does MeRatlos_Test run?
The map on MeRatlos_Test is procedural, created by the game.
Join
How do I join MeRatlos_Test?
Open Rust, press F1, and type client.connect 87.185.59.211:28015 in the console. Alternatively, use Launch Rust on this page to open the game via Steam and connect.
Server tags
Published as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8
Game
gmrust- Game mode This server runs standard Rust survival.
mp10- Max players Capacity is 10 slots.
ts8- Group limit Default team size applies: 8 maximum.
v2634- Protocol Protocol 2634: to join, your game must match this version.
cs166652- Build The game build is 166652.
ptrak- Networking The network layer is RakNet, Rust's default.
$r?- Region code No region code has been set.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.