Skip to the content
When Is Wipe

44,381 players on 11,553 servers

Online #14,502

RUSTY DUCK 2x | Solo/Duo/Trio/Quad | Modded Vanilla | High Perf

87.192.103.104:28015 checked 11m ago

2x moddedoxide

Players

Now0/200
Peak, 48 hours–
7-day average0
7-day peak1
AveragePeak
0123402:0011:0021:0006:0015:0000:00

Hourly average and peak, UTC.

Server performance

010020030040002:0011:0021:0006:0015:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 65% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
3.1 days
between real wipes
on rhythm
0%
of its recent wipes
wipe-day peak
1
players, last three wipes

The first 48 hours of its last wipes

Fri 9 OctThu 8 OctFri 2 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 21 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 9 Oct, 16:05 UTC 4d ago 1 – running 0
Thu 8 Oct, 21:22 UTC 5d ago 1 – 0.8 days 0
Fri 2 Oct, 16:04 UTC 11d ago 0 – 6.2 days 0
Thu 1 Oct, 23:03 UTCFW 12d ago 0 – 0.7 days 0
Sat 26 Sep, 20:54 UTC 17d ago 0 – 5.1 days 0
Fri 25 Sep, 16:05 UTC 18d ago 1 – 1.2 days 0
Fri 18 Sep, 16:05 UTC 25d ago 0 – 7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Atlas - EU 2X Monthly | Vanilla+ | No BP WipesEU · groups of 16+ · 2x · monthly · 648 on average
164/200
Vital Rust - EU Monthly | 2x | Vanilla+ | No BP WipesEU · groups of 16+ · 2x · monthly · 423 on average
107/125
MIRAGE RUST | MONTHLY 2x | VANILLA+ | Wipe 01.10EU · groups of 300+ · 2x · monthly · 301 on average
56/500
MIRAGE RUST | MAIN 2x | VANILLA+ | Wipe 09.10EU · groups of 300+ · 2x · weekly · 293 on average
4/1000
Magic Rust #18 — Vanilla 2x | PyccкийEU · groups of 150+ · 2x · weekly · 260 on average
3/100
Magic Rust #27 — Vanilla 2x (Monthly) | PyccкийEU · groups of 150+ · 2x · monthly · 257 on average
58/300

Quick answers

from the figures on this page

Player counts

How busy is RUSTY DUCK 2x | Solo/Duo/Trio/Quad | Modded Vanilla | High Perf?

0 of 200 slots on RUSTY DUCK 2x | Solo/Duo/Trio/Quad | Modded Vanilla | High Perf are filled right now. A seven-day average of 0 players, with a peak of 1.

How does RUSTY DUCK 2x | Solo/Duo/Trio/Quad | Modded Vanilla | High Perf rank against other Rust servers?

By player hours over the last seven days, RUSTY DUCK 2x | Solo/Duo/Trio/Quad | Modded Vanilla | High Perf ranks #14,502 worldwide and sits in the top 65% of all ranked servers.

Wipe times

What does wipe day look like on RUSTY DUCK 2x | Solo/Duo/Trio/Quad | Modded Vanilla | High Perf?

Its recent wipes drew an average busiest crowd of 1 players. 21 hours after the latest wipe, the crowd peaks.

What is the wipe schedule on RUSTY DUCK 2x | Solo/Duo/Trio/Quad | Modded Vanilla | High Perf?

No next wipe can be predicted for RUSTY DUCK 2x | Solo/Duo/Trio/Quad | Modded Vanilla | High Perf, which wipes at irregular times. The monthly force wipe, next on Thursday 5 November at 19:00 UTC, wipes every Rust server. 4 days 9 hours ago the current world was made.

Server

Is RUSTY DUCK 2x | Solo/Duo/Trio/Quad | Modded Vanilla | High Perf online, and how reliable is it?

Live status for RUSTY DUCK 2x | Solo/Duo/Trio/Quad | Modded Vanilla | High Perf: online. The uptime it reports indicates a restart about 20 hours ago. In the last 7 full days, it was up for 167 of 168 hours, or 99% of the time. When Is Wipe has tracked it since 13 September 2026.

Performance of RUSTY DUCK 2x | Solo/Duo/Trio/Quad | Modded Vanilla | High Perf: does it run smoothly?

In the last 48 hours, average server fps was 140, and it never dropped below 111. The highest entity count was 94,694, including buildings, deployables and everything else. It went as high as 2,445 MB of memory. What players experience as lag comes from low fps and a rising entity count.

Which version of Rust does RUSTY DUCK 2x | Solo/Duo/Trio/Quad | Modded Vanilla | High Perf run?

On RUSTY DUCK 2x | Solo/Duo/Trio/Quad | Modded Vanilla | High Perf, the Rust version is network protocol 2634 and build 167231 and the OS is Linux. Steam updates your game, so the protocol matches when you join.

Where is RUSTY DUCK 2x | Solo/Duo/Trio/Quad | Modded Vanilla | High Perf located?

There is no region published for RUSTY DUCK 2x | Solo/Duo/Trio/Quad | Modded Vanilla | High Perf. When Is Wipe shows the location a server claims; it does not look up the machine's actual location. 87.192.103.104:28015 is its address.

Tags, lists

Which When Is Wipe lists include RUSTY DUCK 2x | Solo/Duo/Trio/Quad | Modded Vanilla | High Perf? And filters?

These When Is Wipe lists include RUSTY DUCK 2x | Solo/Duo/Trio/Quad | Modded Vanilla | High Perf: 2x gather Rust servers and Best modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week; Gather rate: 2x.

What do the server tags on RUSTY DUCK 2x | Solo/Duo/Trio/Quad | Modded Vanilla | High Perf mean?

gmrust (Game mode): Standard survival is the game mode; mp200 (Max players): Capacity is 200 slots; ts8 (Group limit): The team limit is 8, the game's default; v2634 (Protocol): Protocol 2634: to join, your game must match this version; cs167231 (Build): This server runs build 167231; ptrak (Networking): This server uses RakNet, the game's usual network layer; $r? (Region code): The server has no region code; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Modded category: the game is altered by plugins or settings are the tags RUSTY DUCK 2x | Solo/Duo/Trio/Quad | Modded Vanilla | High Perf publishes, and the game's server browser reads them. The tags also hold its population now, its queue and when its world was made, all shown at the top of this page.

Rules, map

What rules does RUSTY DUCK 2x | Solo/Duo/Trio/Quad | Modded Vanilla | High Perf enforce? And settings?

Gather rate on RUSTY DUCK 2x | Solo/Duo/Trio/Quad | Modded Vanilla | High Perf is 2x, as its name states. Under the default setting, groups are limited to 8 players. The game mode for this server is survival, gather, build and raid, as standard. PvP and raiding are enabled. In the Modded list, the game is changed by plugins or settings. Oxide plugins are used. VAC is on.

Which map does RUSTY DUCK 2x | Solo/Duo/Trio/Quad | Modded Vanilla | High Perf run?

The map on RUSTY DUCK 2x | Solo/Duo/Trio/Quad | Modded Vanilla | High Perf is procedural, size 4,000, seed 1478491225, created by the game. The map is fixed by size and seed; view it on RustMaps from this page.

Join

How do I join RUSTY DUCK 2x | Solo/Duo/Trio/Quad | Modded Vanilla | High Perf?

Open Rust, press F1, and type client.connect 87.192.103.104:28015 in the console. Alternatively, use Launch Rust on this page to open the game via Steam and connect.

Server tags

what each one means

Published as mp200,ptrak,$r?,v2634,gmrust,cs167231,ts8,^o^z

Game

gmrust
Game mode Standard survival is the game mode.
mp200
Max players Capacity is 200 slots.
ts8
Group limit The team limit is 8, the game's default.
v2634
Protocol Protocol 2634: to join, your game must match this version.
cs167231
Build This server runs build 167231.
ptrak
Networking This server uses RakNet, the game's usual network layer.
$r?
Region code The server has no region code.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded Modded category: the game is altered by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.