[UZ] Rust Tashkent | Vanilla Trio | Full Wipe | 09.10
87.192.230.75:28015 checked 12m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 5% of all ranked servers, and #108 of the trio servers (top 18%). Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Friday 16 October, 15:00 UTC, in 1d 22h. Every Friday at 15:00 UTC · medium confidence
- usual gap
- 7 days between real wipes
- on rhythm
- 80% of its recent wipes
- wipe-day peak
- 37 players, last three wipes
- crowd held
- 0% else halves by day 3
Coming wipes
- 1d 22hFri 16 Oct, 15:00 UTC
- 8d 22hFri 23 Oct, 15:00 UTC
- 15d 22hFri 30 Oct, 15:00 UTC
- 22d 2hThu 5 Nov, 19:00 UTCFW
- 22d 22hFri 6 Nov, 15:00 UTC
- 29d 22hFri 13 Nov, 15:00 UTC
- 36d 22hFri 20 Nov, 15:00 UTC
- 43d 22hFri 27 Nov, 15:00 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 44, 4 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 9 Oct, 15:00 UTC 5d ago | 44 | – | running | 4 |
| Fri 2 Oct, 14:58 UTC 12d ago | 34 | halved by day 3 | 7 days | 7 |
| Fri 2 Oct, 08:17 UTC 12d ago | 34 | – | 0.3 days | 0 |
| Fri 25 Sep, 15:23 UTC 19d ago | 16 | halved by day 5 | 6.7 days | 7 |
| Fri 18 Sep, 15:22 UTC 26d ago | 30 | halved by day 3 | 7 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player counts
How busy is [UZ] Rust Tashkent | Vanilla Trio | Full Wipe | 09.10?
The current population of [UZ] Rust Tashkent | Vanilla Trio | Full Wipe | 09.10 is 6 out of 200 slots. The past seven days show 8 players on average and 44 at peak. Over the past 48 hours, the peak period was 17:00 UTC with an average of 14 players.
How does [UZ] Rust Tashkent | Vanilla Trio | Full Wipe | 09.10 rank against other Rust servers?
By player hours over the last seven days, [UZ] Rust Tashkent | Vanilla Trio | Full Wipe | 09.10 ranks #1,222 worldwide and sits in the top 5% of all ranked servers. #108 is where it places among trio servers.
Wipe schedule
What does wipe day look like on [UZ] Rust Tashkent | Vanilla Trio | Full Wipe | 09.10?
At their busiest, its recent wipes drew 37 players on average. 4 hours after the latest wipe, the crowd peaks. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. If it did not hold, that half mark was passed by day 3.
What is the wipe schedule on [UZ] Rust Tashkent | Vanilla Trio | Full Wipe | 09.10?
[UZ] Rust Tashkent | Vanilla Trio | Full Wipe | 09.10 follows a wipe rhythm of every Friday at 15:00 UTC. Friday 16 October at 15:00 UTC is when its next wipe is due. 5 days 1 hours ago the current world was made. Its tags list a weekly wipe schedule.
Server details
Is [UZ] Rust Tashkent | Vanilla Trio | Full Wipe | 09.10 online, and how reliable is it?
Right now [UZ] Rust Tashkent | Vanilla Trio | Full Wipe | 09.10 is up and online. The uptime it reports indicates a restart about 5 days ago. 168 of 168 hours were online in the last 7 full days, 100% uptime. The earliest record When Is Wipe has is 13 September 2026.
Performance of [UZ] Rust Tashkent | Vanilla Trio | Full Wipe | 09.10: does it run smoothly?
Over the past 48 hours, it averaged 60 server fps, with a minimum of 58. The highest entity count was 84,175, including buildings, deployables and everything else. Memory use reached 4,870 MB. Low fps together with an increasing entity count is what players call lag.
Which version of Rust does [UZ] Rust Tashkent | Vanilla Trio | Full Wipe | 09.10 run?
On [UZ] Rust Tashkent | Vanilla Trio | Full Wipe | 09.10, the Rust version is network protocol 2634 and build 166652 and the OS is Linux. Your game must match the protocol to connect, and Steam keeps it updated.
Where is [UZ] Rust Tashkent | Vanilla Trio | Full Wipe | 09.10 located?
For [UZ] Rust Tashkent | Vanilla Trio | Full Wipe | 09.10, no region is published. When Is Wipe shows the location a server claims; it does not look up the machine's actual location. 87.192.230.75:28015 is its address.
Tags, lists
Which When Is Wipe lists include [UZ] Rust Tashkent | Vanilla Trio | Full Wipe | 09.10? And filters?
Community Rust servers, Rust servers with a trio group limit and Vanilla Rust servers are the When Is Wipe lists that [UZ] Rust Tashkent | Vanilla Trio | Full Wipe | 09.10 fits. It appears under these filters on the server list: Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Weekly ^w, Vanilla ^v and Oxide ^o; Group limit: Trio; Wipe schedule: Weekly; Last wipe: In the last week.
What do the server tags on [UZ] Rust Tashkent | Vanilla Trio | Full Wipe | 09.10 mean?
These are the tags [UZ] Rust Tashkent | Vanilla Trio | Full Wipe | 09.10 publishes, read by the game's server browser: gmrust (Game mode): This server runs standard Rust survival; mp200 (Max players): Slot count: 200; ts3 (Group limit): 3 is the maximum team size; v2634 (Protocol): The server runs game protocol 2634; a version mismatch blocks joining; cs166652 (Build): Build 166652; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): A region code is not set for this server; ^w (Weekly): Weekly wipes; ^v (Vanilla): Vanilla: the stock game, with no changed rates, kits or rules; ^o (Oxide): The plugin framework here is Oxide (uMod). The tags also hold its population now, its queue and when its world was made, all shown at the top of this page.
Rules, map
What rules does [UZ] Rust Tashkent | Vanilla Trio | Full Wipe | 09.10 enforce? And settings?
No gather rate appears in [UZ] Rust Tashkent | Vanilla Trio | Full Wipe | 09.10's name. trio, with a maximum of 3 players per group. On this server, the mode is survival, gather, build and raid, as standard. Combat and raiding between players are allowed. This is a community server, in the Community list. Plugins: Oxide. Vanilla is in the name: vanilla: the stock game, with no changed rates, kits or rules. The server has VAC, Valve's anti-cheat, on.
Which map does [UZ] Rust Tashkent | Vanilla Trio | Full Wipe | 09.10 run?
[UZ] Rust Tashkent | Vanilla Trio | Full Wipe | 09.10 runs a procedural map of size 3,500 with seed 1156067853, generated by the game. The map is fixed by size and seed; view it on RustMaps from this page.
Join
How do I join [UZ] Rust Tashkent | Vanilla Trio | Full Wipe | 09.10?
Press F1 in Rust and enter client.connect 87.192.230.75:28015 in the console. You can also use Launch Rust here, which opens Rust through Steam and connects you. The address for its site is https://rustuz.uz.
Server tags
Published as mp200,ptrak,$r?,v2634,^w,^v,gmrust,cs166652,ts3,^o
Game
gmrust- Game mode This server runs standard Rust survival.
mp200- Max players Slot count: 200.
ts3- Group limit 3 is the maximum team size.
v2634- Protocol The server runs game protocol 2634; a version mismatch blocks joining.
cs166652- Build Build 166652.
ptrak- Networking The network layer is RakNet, Rust's default.
$r?- Region code A region code is not set for this server.
Wipe schedule
^w- Weekly Weekly wipes.
Difficulty
^v- Vanilla Vanilla: the stock game, with no changed rates, kits or rules.
Mods and access
^o- Oxide The plugin framework here is Oxide (uMod).
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.