[EU] RustChimera - DEV
88.198.131.67:21015 checked 10m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 21% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 22d 7h. The force wipe · high confidence
- wipe-day peak
- 1 players, last three wipes
Coming wipes
- 22d 7hThu 5 Nov, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 3 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 17:55 UTCFW 12d ago | 1 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
How busy is [EU] RustChimera - DEV?
The current population of [EU] RustChimera - DEV is 0 out of 40 slots. For the last seven days the mean was 0 players; the highest count was 1. Over the past 48 hours, the peak period was 15:00 UTC with an average of 1 players.
How does [EU] RustChimera - DEV rank against other Rust servers?
For player hours in the last seven days, [EU] RustChimera - DEV holds rank #4,657 and is in the top 21% of all ranked servers.
Wipe times
What does wipe day look like on [EU] RustChimera - DEV?
The busiest points of its recent wipes drew 1 players on average. On the latest wipe, 3 hours passed before the crowd peaked.
What is the wipe schedule on [EU] RustChimera - DEV?
The only wipe [EU] RustChimera - DEV runs is the monthly force wipe. On Thursday 5 November at 19:00 UTC the next wipe arrives: the force wipe, when all Rust servers wipe. 12 days 17 hours is how long the present world has lasted.
Server details
Is [EU] RustChimera - DEV online, and how reliable is it?
[EU] RustChimera - DEV is online at the moment. It reports an uptime that puts the last restart at about 3 hours ago. In the last 7 full days, it was up for 163 of 168 hours, or 97% of the time. The earliest record When Is Wipe has is 13 September 2026.
Performance of [EU] RustChimera - DEV: does it run smoothly?
In the last 48 hours, average server fps was 114, and it never dropped below 75. The highest entity count was 87,167, including buildings, deployables and everything else. Memory use reached 6,181 MB. The feeling of lag players report is caused by low fps and entities climbing.
Which version of Rust does [EU] RustChimera - DEV run?
On [EU] RustChimera - DEV, the Rust version is network protocol 2634 and build 167781 and the OS is Linux. Steam updates your game, so the protocol matches when you join.
Where is [EU] RustChimera - DEV located?
Its name points to Europe, though [EU] RustChimera - DEV publishes no region tag. When Is Wipe does not look up where the machine stands; it shows where a server says it is. 88.198.131.67:21015 is its address.
Lists and tags
Which When Is Wipe lists include [EU] RustChimera - DEV? And filters?
EU Rust servers, Best modded Rust servers and Rust tutorial servers are the When Is Wipe lists that [EU] RustChimera - DEV fits. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Tutorial on ^t, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on [EU] RustChimera - DEV mean?
gmvanilla (Game mode): The mode is vanilla survival; mp40 (Max players): Slot count: 40; ts6 (Group limit): 6 is the maximum team size; v2634 (Protocol): Your game version has to be on protocol 2634 to connect; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet is the network layer in use here, as standard for the game; $r? (Region code): A region code is not set for this server; ^t (Tutorial on): This server offers the tutorial for new players; ^o (Oxide): Oxide (uMod) is installed as the plugin framework; ^z (Modded): Plugins or modified settings put this server in the Modded section are the tags [EU] RustChimera - DEV publishes, and the game's server browser reads them. Also in the tags, and displayed at the top of this page, are its players now, its queue and when its world was made.
Map and rules
What rules does [EU] RustChimera - DEV enforce? And settings?
No gather rate appears in [EU] RustChimera - DEV's name. Up to 6 players can be in a group. gather, build and raid, as standard That is the game mode: survival. Combat and raiding between players are allowed. It is in the Modded section: plugins or settings alter the game. Plugins: Oxide. The server has VAC, Valve's anti-cheat, on.
Which map does [EU] RustChimera - DEV run?
The map on [EU] RustChimera - DEV is procedural, size 3,550, seed 1337, created by the game. The map is fixed by size and seed; view it on RustMaps from this page. Custom Map appears as the map name.
How to join
How do I join [EU] RustChimera - DEV?
Press F1 in Rust and enter client.connect 88.198.131.67:21015 in the console. You can also use Launch Rust here, which opens Rust through Steam and connects you. You can find its website at https://rustchimera.com/.
Server tags
Published as mp40,ptrak,$r?,v2634,^t,gmvanilla,cs167781,ts6,^o^z
Game
gmvanilla- Game mode The mode is vanilla survival.
mp40- Max players Slot count: 40.
ts6- Group limit 6 is the maximum team size.
v2634- Protocol Your game version has to be on protocol 2634 to connect.
cs167781- Build The game build is 167781.
ptrak- Networking RakNet is the network layer in use here, as standard for the game.
$r?- Region code A region code is not set for this server.
Gameplay
^t- Tutorial on This server offers the tutorial for new players.
Mods and access
^o- Oxide Oxide (uMod) is installed as the plugin framework.
^z- Modded Plugins or modified settings put this server in the Modded section.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.