TroubleChute
88.216.154.246:28015 checked 4d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
How busy is TroubleChute?
Right now TroubleChute is offline; the last sighting was 4 days 9 hours ago. For the last seven days the mean was 1 players; the highest count was 1.
How does TroubleChute rank against other Rust servers?
For player hours in the last seven days, TroubleChute holds rank #13,544 and is in the top 61% of all ranked servers.
Wipe schedule
What is the wipe schedule on TroubleChute?
Its rhythm is not yet clear from the wipes of TroubleChute on record. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe. 4 days 11 hours ago the current world was made.
Server
Is TroubleChute online, and how reliable is it?
Live status for TroubleChute: offline, last seen 4 days 9 hours ago. In the last 3 full days, it was up for 0 of 72 hours, or 0% of the time. When Is Wipe has tracked it since 9 October 2026.
Which version of Rust does TroubleChute run?
Rust network protocol 2634 and build 167398 on Windows is what TroubleChute runs. Joining needs the same protocol version; Steam handles that update for you.
Where is TroubleChute located?
For TroubleChute, no region is published. When Is Wipe does not look up where the machine stands; it shows where a server says it is. 88.216.154.246:28015 is its address.
Tags, lists
Which When Is Wipe lists include TroubleChute? And filters?
These When Is Wipe lists include TroubleChute: Best modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
What do the server tags on TroubleChute mean?
gmrust (Game mode): Standard survival is the game mode; mp10 (Max players): The server holds 10 players; ts8 (Group limit): The team limit is 8, the game's default; v2634 (Protocol): Your game version has to be on protocol 2634 to connect; cs167398 (Build): This server runs build 167398; ptrak (Networking): RakNet is the network layer in use here, as standard for the game; $r? (Region code): A region code is not set for this server; ^o (Oxide): Oxide (uMod) is installed as the plugin framework; ^z (Modded): Modded category: the game is altered by plugins or settings are the tags TroubleChute publishes, and the game's server browser reads them. The tags also hold its population now, its queue and when its world was made, all shown at the top of this page.
Rules, map
What rules does TroubleChute enforce? And settings?
No gather rate appears in TroubleChute's name. With the default limit, groups are limited to 8 players. standard survival: gathering, building, raiding That is the game mode: survival. You can fight and raid other players. In the Modded list, the game is changed by plugins or settings. Oxide plugins are used. VAC is on.
Which map does TroubleChute run?
TroubleChute uses a procedural map from the game's generator.
Join
How do I join TroubleChute?
Open Rust, press F1, and type client.connect 88.216.154.246:28015 in the console. Alternatively, use Launch Rust on this page to open the game via Steam and connect.
Server tags
Published as mp10,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z
Game
gmrust- Game mode Standard survival is the game mode.
mp10- Max players The server holds 10 players.
ts8- Group limit The team limit is 8, the game's default.
v2634- Protocol Your game version has to be on protocol 2634 to connect.
cs167398- Build This server runs build 167398.
ptrak- Networking RakNet is the network layer in use here, as standard for the game.
$r?- Region code A region code is not set for this server.
Mods and access
^o- Oxide Oxide (uMod) is installed as the plugin framework.
^z- Modded Modded category: the game is altered by plugins or settings.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.