Zacky Testserver
88.68.87.152:28015 checked 2d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 49% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
How busy is Zacky Testserver?
Right now Zacky Testserver is offline; the last sighting was 2 days 8 hours ago. A seven-day average of 1 players, with a peak of 1.
How does Zacky Testserver rank against other Rust servers?
By player hours over the last seven days, Zacky Testserver ranks #10,996 worldwide and sits in the top 49% of all ranked servers.
Wipe times
What is the wipe schedule on Zacky Testserver?
The rhythm of Zacky Testserver cannot yet be told: too few of its wipes are on record. The monthly force wipe, next on Thursday 5 November at 19:00 UTC, wipes every Rust server. 2 days 11 hours is how long the present world has lasted.
Server details
Is Zacky Testserver online, and how reliable is it?
Live status for Zacky Testserver: offline, last seen 2 days 8 hours ago. In the last 1 full day, it was up for 0 of 24 hours, or 0% of the time. When Is Wipe has tracked it since 11 October 2026.
Which version of Rust does Zacky Testserver run?
Rust network protocol 2634 and build 167398 on Windows is what Zacky Testserver runs. Steam updates your game, so the protocol matches when you join.
Where is Zacky Testserver located?
There is no region published for Zacky Testserver. When Is Wipe does not look up where the machine stands; it shows where a server says it is. You can reach it at 88.68.87.152:28015.
Tags, lists
Which When Is Wipe lists include Zacky Testserver? And filters?
The When Is Wipe lists Zacky Testserver fits are: Community Rust servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.
What do the server tags on Zacky Testserver mean?
These are the tags Zacky Testserver publishes, read by the game's server browser: gmrust (Game mode): Standard survival is the game mode; mp1 (Max players): The server holds 1 players; ts8 (Group limit): Teams are capped at 8, as shipped by default; v2634 (Protocol): Protocol 2634: to join, your game must match this version; cs167398 (Build): This server runs build 167398; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): The server has no region code. At the top of this page you can see its current players, queue and world creation time, which are in the tags too.
Rules, map
What rules does Zacky Testserver enforce? And settings?
The name of Zacky Testserver does not state a gather rate. With the default limit, groups are limited to 8 players. standard survival: gathering, building, raiding That is the game mode: survival. Combat and raiding between players are allowed. A community server, it appears in the Community section. The server has VAC, Valve's anti-cheat, on.
Which map does Zacky Testserver run?
The map on Zacky Testserver is procedural, created by the game.
How to join
How do I join Zacky Testserver?
Press F1 in Rust and enter client.connect 88.68.87.152:28015 in the console. You can also use Launch Rust here, which opens Rust through Steam and connects you.
Server tags
Published as mp1,ptrak,$r?,v2634,gmrust,cs167398,ts8
Game
gmrust- Game mode Standard survival is the game mode.
mp1- Max players The server holds 1 players.
ts8- Group limit Teams are capped at 8, as shipped by default.
v2634- Protocol Protocol 2634: to join, your game must match this version.
cs167398- Build This server runs build 167398.
ptrak- Networking The network layer is RakNet, Rust's default.
$r?- Region code The server has no region code.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.