recoil lab
88.74.76.111:28015 checked 1d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 47% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 12 Oct, 15:52 UTC 1d ago | – | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player counts
How busy is recoil lab?
Right now recoil lab is offline; the last sighting was 32 hours ago. A seven-day average of 1 players, with a peak of 1. The busiest time in the last 48 hours was 16:00 UTC, when the average was 1 players.
How does recoil lab rank against other Rust servers?
Over the last seven days, recoil lab is #10,423 for player hours, placing it in the top 47% of ranked servers globally.
Wipe schedule
What is the wipe schedule on recoil lab?
Its rhythm is not yet clear from the wipes of recoil lab on record. The monthly force wipe, next on Thursday 5 November at 19:00 UTC, wipes every Rust server. The map has been running for 36 hours.
Server details
Is recoil lab online, and how reliable is it?
The server recoil lab is offline as of the latest check; last seen 32 hours ago. In the last 1 full day, it was up for 0 of 24 hours, or 0% of the time. Its first appearance in When Is Wipe data was 12 October 2026.
Which version of Rust does recoil lab run?
The Rust version for recoil lab is network protocol 2634 and build 167584, on Windows. Your game must match the protocol to connect, and Steam keeps it updated.
Where is recoil lab located?
For recoil lab, no region is published. When Is Wipe does not look up where the machine stands; it shows where a server says it is. You can reach it at 88.74.76.111:28015.
Tags, lists
Which When Is Wipe lists include recoil lab? And filters?
The When Is Wipe lists recoil lab fits are: Community Rust servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.
What do the server tags on recoil lab mean?
These are the tags recoil lab publishes, read by the game's server browser: gmrust (Game mode): Standard survival is the game mode; mp2 (Max players): The server holds 2 players; ts8 (Group limit): The team limit is 8, the game's default; v2634 (Protocol): The server runs game protocol 2634; a version mismatch blocks joining; cs167584 (Build): Build 167584; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): The server has no region code. At the top of this page you can see its current players, queue and world creation time, which are in the tags too.
Rules, map
What rules does recoil lab enforce? And settings?
No gather rate appears in recoil lab's name. Under the default setting, groups are limited to 8 players. On this server, the mode is survival, gather, build and raid, as standard. Combat and raiding between players are allowed. A community server, it appears in the Community section. The server has VAC, Valve's anti-cheat, off.
Join
How do I join recoil lab?
Press F1 in Rust and enter client.connect 88.74.76.111:28015 in the console. You can also use Launch Rust here, which opens Rust through Steam and connects you.
Server tags
Published as mp2,ptrak,$r?,v2634,gmrust,cs167584,ts8
Game
gmrust- Game mode Standard survival is the game mode.
mp2- Max players The server holds 2 players.
ts8- Group limit The team limit is 8, the game's default.
v2634- Protocol The server runs game protocol 2634; a version mismatch blocks joining.
cs167584- Build Build 167584.
ptrak- Networking The network layer is RakNet, Rust's default.
$r?- Region code The server has no region code.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.