[LAB] testing 1337
88.8.48.212:28015 checked 13d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
How busy is [LAB] testing 1337?
Right now [LAB] testing 1337 is offline; the last sighting was 13 days 1 hours ago.
How does [LAB] testing 1337 rank against other Rust servers?
Over the last seven days, [LAB] testing 1337 is #16,699 for player hours, placing it in the top 70% of ranked servers globally.
Wipe schedule
What is the wipe schedule on [LAB] testing 1337?
Its rhythm is not yet clear from the wipes of [LAB] testing 1337 on record. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe. 13 days 4 hours is how long the present world has lasted.
Server details
Is [LAB] testing 1337 online, and how reliable is it?
Live status for [LAB] testing 1337: offline, last seen 13 days 1 hours ago. In the last 7 full days, it was up for 0 of 168 hours, or 0% of the time. When Is Wipe has tracked it since 30 September 2026.
Which version of Rust does [LAB] testing 1337 run?
Rust network protocol 2633 and build 165217 on Linux is what [LAB] testing 1337 runs. Your game must match the protocol to connect, and Steam keeps it updated.
Where is [LAB] testing 1337 located?
No region is published by [LAB] testing 1337. When Is Wipe shows the location a server claims; it does not look up the machine's actual location. 88.8.48.212:28015 is its address.
Lists and tags
Which When Is Wipe lists include [LAB] testing 1337? And filters?
Community Rust servers are the When Is Wipe lists that [LAB] testing 1337 fits. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on [LAB] testing 1337 mean?
gmrust (Game mode): Standard survival is the game mode; mp50 (Max players): Capacity is 50 slots; ts8 (Group limit): Teams are capped at 8, as shipped by default; v2633 (Protocol): Protocol 2633: to join, your game must match this version; cs165217 (Build): Build 165217; ptrak (Networking): RakNet is the network layer in use here, as standard for the game; $r? (Region code): The server has no region code are the tags [LAB] testing 1337 publishes, and the game's server browser reads them. The tags also hold its population now, its queue and when its world was made, all shown at the top of this page.
Map and rules
What rules does [LAB] testing 1337 enforce? And settings?
No gather rate appears in [LAB] testing 1337's name. The group limit is 8 players, the default. The game mode for this server is survival, standard survival: gathering, building, raiding. You can fight and raid other players. Listed under Community, it is a community server. Anti-cheat VAC from Valve is on.
Which map does [LAB] testing 1337 run?
[LAB] testing 1337 uses a procedural map from the game's generator.
How to join
How do I join [LAB] testing 1337?
Open Rust, press F1, and type client.connect 88.8.48.212:28015 in the console. Alternatively, use Launch Rust on this page to open the game via Steam and connect.
Server tags
Published as mp50,ptrak,$r?,v2633,gmrust,cs165217,ts8
Game
gmrust- Game mode Standard survival is the game mode.
mp50- Max players Capacity is 50 slots.
ts8- Group limit Teams are capped at 8, as shipped by default.
v2633- Protocol Protocol 2633: to join, your game must match this version.
cs165217- Build Build 165217.
ptrak- Networking RakNet is the network layer in use here, as standard for the game.
$r?- Region code The server has no region code.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.