[EU/GER] Covid-19 Quarantaene-Team PvE
88.99.213.94:28015 checked 9m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 9 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 36% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- wipe-day peak
- 2 players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 10 Oct, 17:33 UTC 3d ago | 2 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player counts
How busy is [EU/GER] Covid-19 Quarantaene-Team PvE?
[EU/GER] Covid-19 Quarantaene-Team PvE is holding 0 of its 64 slots at the moment. A seven-day average of 0 players, with a peak of 3. In the last 48 hours, 15:00 UTC drew the highest average: 0 players.
How does [EU/GER] Covid-19 Quarantaene-Team PvE rank against other Rust servers?
By player hours over the last seven days, [EU/GER] Covid-19 Quarantaene-Team PvE ranks #8,055 worldwide and sits in the top 36% of all ranked servers.
Wipe schedule
What does wipe day look like on [EU/GER] Covid-19 Quarantaene-Team PvE?
The busiest points of its recent wipes drew 2 players on average. The crowd reaches its peak 1 hours after the latest wipe.
What is the wipe schedule on [EU/GER] Covid-19 Quarantaene-Team PvE?
Too few wipes are on record for [EU/GER] Covid-19 Quarantaene-Team PvE to show its rhythm. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe. 3 days 14 hours is how long the present world has lasted.
Server
Is [EU/GER] Covid-19 Quarantaene-Team PvE online, and how reliable is it?
Right now [EU/GER] Covid-19 Quarantaene-Team PvE is up and online. Based on reported uptime, the last restart was roughly 3 days 10 hours ago. 96 of 96 hours were online in the last 4 full days, 100% uptime. The earliest record When Is Wipe has is 9 October 2026.
Performance of [EU/GER] Covid-19 Quarantaene-Team PvE: does it run smoothly?
Over the past 48 hours, it averaged 154 server fps, with a minimum of 118. At its peak it held 48,484 entities, which covers buildings, deployables and all other objects in the world. Memory use reached 1,984 MB. Low fps together with an increasing entity count is what players call lag.
Which version of Rust does [EU/GER] Covid-19 Quarantaene-Team PvE run?
Rust network protocol 2634 and build 167398 on Windows is what [EU/GER] Covid-19 Quarantaene-Team PvE runs. Your game must match the protocol to connect, and Steam keeps it updated.
Where is [EU/GER] Covid-19 Quarantaene-Team PvE located?
Its name points to Europe, though [EU/GER] Covid-19 Quarantaene-Team PvE publishes no region tag. When Is Wipe does not look up where the machine stands; it shows where a server says it is. You can reach it at 88.99.213.94:28015.
Lists and tags
Which When Is Wipe lists include [EU/GER] Covid-19 Quarantaene-Team PvE? And filters?
These When Is Wipe lists include [EU/GER] Covid-19 Quarantaene-Team PvE: EU Rust servers and Community Rust servers. These filters bring it up on the server list: Region: Europe; Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
What do the server tags on [EU/GER] Covid-19 Quarantaene-Team PvE mean?
gmrust (Game mode): This server runs standard Rust survival; mp64 (Max players): Capacity is 64 slots; ts8 (Group limit): The team limit is 8, the game's default; v2634 (Protocol): Your game version has to be on protocol 2634 to connect; cs167398 (Build): Build 167398; ptrak (Networking): RakNet is the network layer in use here, as standard for the game; $r? (Region code): A region code is not set for this server are the tags [EU/GER] Covid-19 Quarantaene-Team PvE publishes, and the game's server browser reads them. At the top of this page you can see its current players, queue and world creation time, which are in the tags too.
Map and rules
What rules does [EU/GER] Covid-19 Quarantaene-Team PvE enforce? And settings?
No gather rate appears in [EU/GER] Covid-19 Quarantaene-Team PvE's name. Under the default setting, groups are limited to 8 players. The game mode for this server is survival, gather, build and raid, as standard. You can fight and raid other players. Listed under Community, it is a community server. Anti-cheat VAC from Valve is on.
Which map does [EU/GER] Covid-19 Quarantaene-Team PvE run?
A procedural map, size 3,000 with seed 50000, is used by [EU/GER] Covid-19 Quarantaene-Team PvE; the game generates it. The map is fixed by size and seed; view it on RustMaps from this page.
Join
How do I join [EU/GER] Covid-19 Quarantaene-Team PvE?
Press F1 in Rust and enter client.connect 88.99.213.94:28015 in the console. You can also use Launch Rust here, which opens Rust through Steam and connects you.
Server tags
Published as mp64,ptrak,$r?,v2634,gmrust,cs167398,ts8
Game
gmrust- Game mode This server runs standard Rust survival.
mp64- Max players Capacity is 64 slots.
ts8- Group limit The team limit is 8, the game's default.
v2634- Protocol Your game version has to be on protocol 2634 to connect.
cs167398- Build Build 167398.
ptrak- Networking RakNet is the network layer in use here, as standard for the game.
$r?- Region code A region code is not set for this server.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.