TEAM PROJECT
EU 89.105.200.130:28015 checked 22d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 63% of all ranked servers, top 81% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Monday 19 October, 17:46 UTC, in 4d 23h. Its weekly schedule tag · low confidence
- wipe-day peak
- 1 players, last three wipes
Coming wipes
- 4d 23hMon 19 Oct, 17:46 UTC
- 11d 23hMon 26 Oct, 17:46 UTC
- 18d 23hMon 2 Nov, 17:46 UTC
- 22d 0hThu 5 Nov, 19:00 UTCFW
- 25d 23hMon 9 Nov, 17:46 UTC
- 32d 23hMon 16 Nov, 17:46 UTC
- 39d 23hMon 23 Nov, 17:46 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 21 Sep, 17:46 UTC 23d ago | 1 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
How busy is TEAM PROJECT?
Currently TEAM PROJECT is offline, having last been seen 22 days 22 hours ago.
How does TEAM PROJECT rank against other Rust servers?
By player hours over the last seven days, TEAM PROJECT ranks #14,456 worldwide and #2,453 in Europe, sitting in the top 63% of all ranked servers.
Wipe times
What does wipe day look like on TEAM PROJECT?
Its recent wipes drew an average busiest crowd of 1 players. 0 hours after the latest wipe, the crowd peaks.
What is the wipe schedule on TEAM PROJECT?
The schedule of TEAM PROJECT cannot be confirmed from the wipes on record, which are too few, so the prediction follows its tag. On Monday 19 October at 17:46 UTC the next wipe falls due. 23 days ago the current world was made. Its tags list a weekly wipe schedule.
Server details
Is TEAM PROJECT online, and how reliable is it?
Right now TEAM PROJECT is offline, with the most recent sighting 22 days 22 hours ago. 0 of 168 hours were online in the last 7 full days, 0% uptime. When Is Wipe has tracked it since 20 September 2026.
Which version of Rust does TEAM PROJECT run?
On TEAM PROJECT, the Rust version is network protocol 2633 and build 164530 and the OS is Linux. Joining needs the same protocol version; Steam handles that update for you.
Where is TEAM PROJECT located?
In Europe, TEAM PROJECT lists itself with its EU tag. When Is Wipe does not look up where the machine stands; it shows where a server says it is. 89.105.200.130:28015 is its address.
Tags, lists
Which When Is Wipe lists include TEAM PROJECT? And filters?
These When Is Wipe lists include TEAM PROJECT: EU Rust servers, Best modded Rust servers and Rust battlefield servers. These filters bring it up on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Battlefield ^i, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.
What do the server tags on TEAM PROJECT mean?
The game's server browser reads the tags TEAM PROJECT publishes: gmvanilla (Game mode): Survival in vanilla form; mp150 (Max players): Slot count: 150; ts8 (Group limit): The team limit is 8, the game's default; v2633 (Protocol): Protocol 2633: to join, your game must match this version; cs164530 (Build): Build 164530; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): The server has no region code; ^w (Weekly): The server wipes each week; ^v (Vanilla): This server runs the game unchanged, with no modified rates, kits or rules; ^i (Battlefield): Kits and high rates drive the fast PvP here; ^o (Oxide): Oxide (uMod) is installed as the plugin framework; ^z (Modded): Plugins or modified settings put this server in the Modded section; EU (Europe): In the server browser it sits under Europe. At the top of this page you can see its current players, queue and world creation time, which are in the tags too.
Map and rules
What rules does TEAM PROJECT enforce? And settings?
TEAM PROJECT's name makes no mention of a gather rate. Under the default setting, groups are limited to 8 players. kits and high rates for fast PvP That is the game mode: battlefield. It is in the Modded section: plugins or settings alter the game. Oxide plugins are used. Vanilla is in the name: this server runs the game unchanged, with no modified rates, kits or rules. Anti-cheat VAC from Valve is on.
Which map does TEAM PROJECT run?
A procedural map, made by the game, is used by TEAM PROJECT.
Join
How do I join TEAM PROJECT?
Press F1 in Rust and enter client.connect 89.105.200.130:28015 in the console. You can also use Launch Rust here, which opens Rust through Steam and connects you.
Server tags
Published as mp150,ptrak,$r?,v2633,^w,^v,^i,EU,gmvanilla,cs164530,ts8,^o^z
Game
gmvanilla- Game mode Survival in vanilla form.
mp150- Max players Slot count: 150.
ts8- Group limit The team limit is 8, the game's default.
v2633- Protocol Protocol 2633: to join, your game must match this version.
cs164530- Build Build 164530.
ptrak- Networking The network layer is RakNet, Rust's default.
$r?- Region code The server has no region code.
Wipe schedule
^w- Weekly The server wipes each week.
Difficulty
^v- Vanilla This server runs the game unchanged, with no modified rates, kits or rules.
Gameplay
^i- Battlefield Kits and high rates drive the fast PvP here.
Mods and access
^o- Oxide Oxide (uMod) is installed as the plugin framework.
^z- Modded Plugins or modified settings put this server in the Modded section.
Region
EU- Europe In the server browser it sits under Europe.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.