Development Server
89.125.79.135:28015 checked 25d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player counts
How busy is Development Server?
Currently Development Server is offline, having last been seen 25 days 14 hours ago.
How does Development Server rank against other Rust servers?
For player hours in the last seven days, Development Server holds rank #13,280 and is in the top – of all ranked servers.
Wipe schedule
What is the wipe schedule on Development Server?
Its rhythm is not yet clear from the wipes of Development Server on record. The monthly force wipe, next on Thursday 5 November at 19:00 UTC, wipes every Rust server. 28 days 2 hours ago the current world was made.
Server
Is Development Server online, and how reliable is it?
Live status for Development Server: offline, last seen 25 days 14 hours ago. In the last 7 full days, it was up for 0 of 168 hours, or 0% of the time. When Is Wipe has tracked it since 17 September 2026.
Which version of Rust does Development Server run?
On Development Server, the Rust version is network protocol 2633 and build 163794 and the OS is Windows. Your game must match the protocol to connect, and Steam keeps it updated.
Where is Development Server located?
There is no region published for Development Server. When Is Wipe does not look up where the machine stands; it shows where a server says it is. 89.125.79.135:28015 is its address.
Lists and tags
Which When Is Wipe lists include Development Server? And filters?
Community Rust servers are the When Is Wipe lists that Development Server fits. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on Development Server mean?
These are the tags Development Server publishes, read by the game's server browser: gmrust (Game mode): This server runs standard Rust survival; mp10 (Max players): Slot count: 10; ts8 (Group limit): The team limit is 8, the game's default; v2633 (Protocol): The server runs game protocol 2633; a version mismatch blocks joining; cs163794 (Build): Build 163794; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): The server has no region code. The tags also hold its population now, its queue and when its world was made, all shown at the top of this page.
Map and rules
What rules does Development Server enforce? And settings?
No gather rate appears in Development Server's name. Under the default setting, groups are limited to 8 players. gather, build and raid, as standard That is the game mode: survival. Combat and raiding between players are allowed. A community server, it appears in the Community section. The server has VAC, Valve's anti-cheat, on.
Which map does Development Server run?
A procedural map, made by the game, is used by Development Server.
How to join
How do I join Development Server?
Press F1 in Rust and enter client.connect 89.125.79.135:28015 in the console. You can also use Launch Rust here, which opens Rust through Steam and connects you.
Server tags
Published as mp10,ptrak,$r?,v2633,gmrust,cs163794,ts8
Game
gmrust- Game mode This server runs standard Rust survival.
mp10- Max players Slot count: 10.
ts8- Group limit The team limit is 8, the game's default.
v2633- Protocol The server runs game protocol 2633; a version mismatch blocks joining.
cs163794- Build Build 163794.
ptrak- Networking The network layer is RakNet, Rust's default.
$r?- Region code The server has no region code.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.