Offline Test
89.134.31.144:28015 checked 9h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 65% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player counts
How busy is Offline Test?
Currently Offline Test is offline, having last been seen 9 hours ago. The past seven days show 0 players on average and 1 at peak. Over the past 48 hours, the peak period was 19:00 UTC with an average of 1 players.
How does Offline Test rank against other Rust servers?
Over the last seven days, Offline Test is #14,580 for player hours, placing it in the top 65% of ranked servers globally.
Wipe times
What is the wipe schedule on Offline Test?
The rhythm of Offline Test cannot yet be told: too few of its wipes are on record. The monthly force wipe, next on Thursday 5 November at 19:00 UTC, wipes every Rust server. The map has been running for 9 days 15 hours.
Server
Is Offline Test online, and how reliable is it?
Live status for Offline Test: offline, last seen 9 hours ago. In the last 7 full days, it was up for 5 of 168 hours, or 3% of the time. Its first appearance in When Is Wipe data was 6 October 2026.
Which version of Rust does Offline Test run?
The Rust version for Offline Test is network protocol 2634 and build 166652, on Windows. Your game must match the protocol to connect, and Steam keeps it updated.
Where is Offline Test located?
There is no region published for Offline Test. When Is Wipe does not look up where the machine stands; it shows where a server says it is. 89.134.31.144:28015 is its address.
Tags, lists
Which When Is Wipe lists include Offline Test? And filters?
These When Is Wipe lists include Offline Test: Community Rust servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on Offline Test mean?
These are the tags Offline Test publishes, read by the game's server browser: gmrust (Game mode): Standard survival is the game mode; mp50 (Max players): Capacity is 50 slots; ts8 (Group limit): The team limit is 8, the game's default; v2634 (Protocol): The server runs game protocol 2634; a version mismatch blocks joining; cs166652 (Build): The game build is 166652; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): The server has no region code. The tags also hold its population now, its queue and when its world was made, all shown at the top of this page.
Rules, map
What rules does Offline Test enforce? And settings?
No gather rate appears in Offline Test's name. With the default limit, groups are limited to 8 players. On this server, the mode is survival, standard survival: gathering, building, raiding. Combat and raiding between players are allowed. A community server, it appears in the Community section. Anti-cheat VAC from Valve is off.
Which map does Offline Test run?
The map on Offline Test is procedural, created by the game.
How to join
How do I join Offline Test?
Open Rust, press F1, and type client.connect 89.134.31.144:28015 in the console. Alternatively, use Launch Rust on this page to open the game via Steam and connect.
Server tags
Published as mp50,ptrak,$r?,v2634,gmrust,cs166652,ts8
Game
gmrust- Game mode Standard survival is the game mode.
mp50- Max players Capacity is 50 slots.
ts8- Group limit The team limit is 8, the game's default.
v2634- Protocol The server runs game protocol 2634; a version mismatch blocks joining.
cs166652- Build The game build is 166652.
ptrak- Networking The network layer is RakNet, Rust's default.
$r?- Region code The server has no region code.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.