Gamed!de
89.163.189.125:28015 checked 9m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 2 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 36% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- usual gap
- 0.5 days between real wipes
- wipe-day peak
- 1 players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 06:40 UTC 11d ago | 1 | – | running | 0 |
| Fri 2 Oct, 19:09 UTC 11d ago | 1 | – | 0.5 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player counts
How busy is Gamed!de?
0 of 8 slots on Gamed!de are filled right now. A seven-day average of 0 players, with a peak of 1. In the last 48 hours, 13:00 UTC drew the highest average: 1 players.
How does Gamed!de rank against other Rust servers?
By player hours over the last seven days, Gamed!de ranks #8,040 worldwide and sits in the top 36% of all ranked servers.
Wipe schedule
What does wipe day look like on Gamed!de?
At their busiest, its recent wipes drew 1 players on average. On the latest wipe, 0 hours passed before the crowd peaked.
What is the wipe schedule on Gamed!de?
The rhythm of Gamed!de cannot yet be told: too few of its wipes are on record. The monthly force wipe, next on Thursday 5 November at 19:00 UTC, wipes every Rust server. 11 days 2 hours is how long the present world has lasted.
Server
Is Gamed!de online, and how reliable is it?
Right now Gamed!de is up and online. Based on reported uptime, the last restart was roughly 11 days ago. 168 of 168 hours were online in the last 7 full days, 100% uptime. When Is Wipe has tracked it since 2 October 2026.
Performance of Gamed!de: does it run smoothly?
In the last 48 hours, average server fps was 30, and it never dropped below 21. At its peak it held 67,232 entities, which covers buildings, deployables and all other objects in the world. The peak memory usage was 3,829 MB. What players experience as lag comes from low fps and a rising entity count.
Which version of Rust does Gamed!de run?
On Gamed!de, the Rust version is network protocol 2634 and build 166652 and the OS is Linux. Your game must match the protocol to connect, and Steam keeps it updated.
Where is Gamed!de located?
No region is published by Gamed!de. When Is Wipe does not look up where the machine stands; it shows where a server says it is. You can reach it at 89.163.189.125:28015.
Tags, lists
Which When Is Wipe lists include Gamed!de? And filters?
These When Is Wipe lists include Gamed!de: Community Rust servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on Gamed!de mean?
gmrust (Game mode): Standard survival is the game mode; mp8 (Max players): Capacity is 8 slots; ts8 (Group limit): The team limit is 8, the game's default; v2634 (Protocol): Protocol 2634: to join, your game must match this version; cs166652 (Build): The game build is 166652; ptrak (Networking): This server uses RakNet, the game's usual network layer; $r? (Region code): No region code has been set are the tags Gamed!de publishes, and the game's server browser reads them. The tags also hold its population now, its queue and when its world was made, all shown at the top of this page.
Rules, map
What rules does Gamed!de enforce? And settings?
The name of Gamed!de does not state a gather rate. The group limit is 8 players, the default. standard survival: gathering, building, raiding That is the game mode: survival. Combat and raiding between players are allowed. This is a community server, in the Community list. The server has VAC, Valve's anti-cheat, on.
Which map does Gamed!de run?
A procedural map, size 3,500 with seed 290809397, is used by Gamed!de; the game generates it. The map is fixed by size and seed; view it on RustMaps from this page.
How to join
How do I join Gamed!de?
Press F1 in Rust and enter client.connect 89.163.189.125:28015 in the console. You can also use Launch Rust here, which opens Rust through Steam and connects you.
Server tags
Published as mp8,ptrak,$r?,v2634,gmrust,cs166652,ts8
Game
gmrust- Game mode Standard survival is the game mode.
mp8- Max players Capacity is 8 slots.
ts8- Group limit The team limit is 8, the game's default.
v2634- Protocol Protocol 2634: to join, your game must match this version.
cs166652- Build The game build is 166652.
ptrak- Networking This server uses RakNet, the game's usual network layer.
$r?- Region code No region code has been set.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.