moonLight
89.179.240.76:28015 checked 7d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 2 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
How busy is moonLight?
Currently moonLight is offline, having last been seen 7 days 9 hours ago.
How does moonLight rank against other Rust servers?
Over the last seven days, moonLight is #15,977 for player hours, placing it in the top 71% of ranked servers globally.
Wipe schedule
What is the wipe schedule on moonLight?
Too few wipes are on record for moonLight to show its rhythm. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe. 11 days 21 hours ago the current world was made.
Server details
Is moonLight online, and how reliable is it?
Right now moonLight is offline, with the most recent sighting 7 days 9 hours ago. In the last 7 full days, it was up for 1 of 168 hours, or 1% of the time. When Is Wipe has tracked it since 2 October 2026.
Which version of Rust does moonLight run?
Rust network protocol 2634 and build 166586 on Linux is what moonLight runs. Joining needs the same protocol version; Steam handles that update for you.
Where is moonLight located?
For moonLight, no region is published. When Is Wipe shows the location a server claims; it does not look up the machine's actual location. 89.179.240.76:28015 is its address.
Lists and tags
Which When Is Wipe lists include moonLight? And filters?
The When Is Wipe lists moonLight fits are: Community Rust servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on moonLight mean?
The game's server browser reads the tags moonLight publishes: gmrust (Game mode): Standard survival is the game mode; mp5 (Max players): Capacity is 5 slots; ts8 (Group limit): The team limit is 8, the game's default; v2634 (Protocol): Protocol 2634: to join, your game must match this version; cs166586 (Build): The game build is 166586; ptrak (Networking): RakNet is the network layer in use here, as standard for the game; $r? (Region code): No region code has been set. The tags also hold its population now, its queue and when its world was made, all shown at the top of this page.
Rules, map
What rules does moonLight enforce? And settings?
moonLight's name makes no mention of a gather rate. Under the default setting, groups are limited to 8 players. standard survival: gathering, building, raiding That is the game mode: survival. You can fight and raid other players. Listed under Community, it is a community server. The server has VAC, Valve's anti-cheat, on.
Which map does moonLight run?
A procedural map, size 2,000 with seed 12345, is used by moonLight; the game generates it. The map is fixed by size and seed; view it on RustMaps from this page.
How to join
How do I join moonLight?
Open Rust, press F1, and type client.connect 89.179.240.76:28015 in the console. Alternatively, use Launch Rust on this page to open the game via Steam and connect.
Server tags
Published as mp5,ptrak,$r?,v2634,gmrust,cs166586,ts8
Game
gmrust- Game mode Standard survival is the game mode.
mp5- Max players Capacity is 5 slots.
ts8- Group limit The team limit is 8, the game's default.
v2634- Protocol Protocol 2634: to join, your game must match this version.
cs166586- Build The game build is 166586.
ptrak- Networking RakNet is the network layer in use here, as standard for the game.
$r?- Region code No region code has been set.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.