typical Test2
9.195.144.165:20000 checked 6d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
How busy is typical Test2?
Currently typical Test2 is offline, having last been seen 6 days 16 hours ago. Looking at the last seven days, the average player count was 0.
How does typical Test2 rank against other Rust servers?
Over the last seven days, typical Test2 is #15,986 for player hours, placing it in the top 71% of ranked servers globally.
Wipe schedule
What is the wipe schedule on typical Test2?
Too few wipes are on record for typical Test2 to show its rhythm. The monthly force wipe, next on Thursday 5 November at 19:00 UTC, wipes every Rust server. The map has been running for 8 days 17 hours.
Server
Is typical Test2 online, and how reliable is it?
Right now typical Test2 is offline, with the most recent sighting 6 days 16 hours ago. 3 of 144 hours were online in the last 6 full days, 2% uptime. Its first appearance in When Is Wipe data was 6 October 2026.
Which version of Rust does typical Test2 run?
The Rust version for typical Test2 is network protocol 2634 and build 166652, on Linux. Your game must match the protocol to connect, and Steam keeps it updated.
Where is typical Test2 located?
For typical Test2, no region is published. What When Is Wipe shows is where a server says it is, not where the machine stands, which it does not look up. 9.195.144.165:20000 is its address.
Lists and tags
Which When Is Wipe lists include typical Test2? And filters?
Community Rust servers are the When Is Wipe lists that typical Test2 fits. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on typical Test2 mean?
gmrust (Game mode): This server runs standard Rust survival; mp40 (Max players): Capacity is 40 slots; ts8 (Group limit): Default team size applies: 8 maximum; v2634 (Protocol): The server runs game protocol 2634; a version mismatch blocks joining; cs166652 (Build): Build 166652; ptrak (Networking): This server uses RakNet, the game's usual network layer; $r? (Region code): No region code has been set are the tags typical Test2 publishes, and the game's server browser reads them. The tags also hold its population now, its queue and when its world was made, all shown at the top of this page.
Map and rules
What rules does typical Test2 enforce? And settings?
typical Test2's name makes no mention of a gather rate. The group limit is 8 players, the default. The game mode for this server is survival, gather, build and raid, as standard. PvP and raiding are enabled. This is a community server, in the Community list. VAC is on.
Which map does typical Test2 run?
typical Test2 uses a procedural map from the game's generator.
Join
How do I join typical Test2?
Open Rust, press F1, and type client.connect 9.195.144.165:20000 in the console. Alternatively, use Launch Rust on this page to open the game via Steam and connect.
Server tags
Published as mp40,ptrak,$r?,v2634,gmrust,cs166652,ts8
Game
gmrust- Game mode This server runs standard Rust survival.
mp40- Max players Capacity is 40 slots.
ts8- Group limit Default team size applies: 8 maximum.
v2634- Protocol The server runs game protocol 2634; a version mismatch blocks joining.
cs166652- Build Build 166652.
ptrak- Networking This server uses RakNet, the game's usual network layer.
$r?- Region code No region code has been set.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.