typical TESTING
9.195.144.165:21000 checked 7d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
How busy is typical TESTING?
Currently typical TESTING is offline, having last been seen 7 days 13 hours ago.
How does typical TESTING rank against other Rust servers?
Over the last seven days, typical TESTING is #15,955 for player hours, placing it in the top 72% of ranked servers globally.
Wipe schedule
What is the wipe schedule on typical TESTING?
Its rhythm is not yet clear from the wipes of typical TESTING on record. The monthly force wipe, next on Thursday 5 November at 19:00 UTC, wipes every Rust server. 7 days 19 hours ago the current world was made.
Server details
Is typical TESTING online, and how reliable is it?
Live status for typical TESTING: offline, last seen 7 days 13 hours ago. 0 of 168 hours were online in the last 7 full days, 0% uptime. The earliest record When Is Wipe has is 7 October 2026.
Which version of Rust does typical TESTING run?
Rust network protocol 2634 and build 166652 on Linux is what typical TESTING runs. Steam updates your game, so the protocol matches when you join.
Where is typical TESTING located?
No region is published by typical TESTING. When Is Wipe shows the location a server claims; it does not look up the machine's actual location. 9.195.144.165:21000 is its address.
Lists and tags
Which When Is Wipe lists include typical TESTING? And filters?
The When Is Wipe lists typical TESTING fits are: Community Rust servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on typical TESTING mean?
These are the tags typical TESTING publishes, read by the game's server browser: gmrust (Game mode): This server runs standard Rust survival; mp40 (Max players): Slot count: 40; ts8 (Group limit): The team limit is 8, the game's default; v2634 (Protocol): Protocol 2634: to join, your game must match this version; cs166652 (Build): Build 166652; ptrak (Networking): This server uses RakNet, the game's usual network layer; $r? (Region code): The server has no region code. At the top of this page you can see its current players, queue and world creation time, which are in the tags too.
Rules, map
What rules does typical TESTING enforce? And settings?
typical TESTING's name makes no mention of a gather rate. The group limit is 8 players, the default. On this server, the mode is survival, gather, build and raid, as standard. Combat and raiding between players are allowed. A community server, it appears in the Community section. Anti-cheat VAC from Valve is on.
Which map does typical TESTING run?
The map on typical TESTING is procedural, created by the game.
Join
How do I join typical TESTING?
Press F1 in Rust and enter client.connect 9.195.144.165:21000 in the console. You can also use Launch Rust here, which opens Rust through Steam and connects you.
Server tags
Published as mp40,ptrak,$r?,v2634,gmrust,cs166652,ts8
Game
gmrust- Game mode This server runs standard Rust survival.
mp40- Max players Slot count: 40.
ts8- Group limit The team limit is 8, the game's default.
v2634- Protocol Protocol 2634: to join, your game must match this version.
cs166652- Build Build 166652.
ptrak- Networking This server uses RakNet, the game's usual network layer.
$r?- Region code The server has no region code.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.