Local Test Server
90.154.73.69:28015 checked 15d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
How busy is Local Test Server?
At present Local Test Server shows as offline; its last appearance was 15 days 4 hours ago.
How does Local Test Server rank against other Rust servers?
By player hours over the last seven days, Local Test Server ranks #16,966 worldwide and sits in the top 71% of all ranked servers.
Wipe times
What is the wipe schedule on Local Test Server?
Its rhythm is not yet clear from the wipes of Local Test Server on record. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe. The map has been running for 15 days 4 hours.
Server
Is Local Test Server online, and how reliable is it?
The server Local Test Server is offline as of the latest check; last seen 15 days 4 hours ago. In the last 7 full days, it was up for 0 of 168 hours, or 0% of the time. Its first appearance in When Is Wipe data was 28 September 2026.
Which version of Rust does Local Test Server run?
Rust network protocol 2633 and build 165217 on Windows is what Local Test Server runs. Joining needs the same protocol version; Steam handles that update for you.
Where is Local Test Server located?
There is no region published for Local Test Server. When Is Wipe shows the location a server claims; it does not look up the machine's actual location. 90.154.73.69:28015 is its address.
Lists and tags
Which When Is Wipe lists include Local Test Server? And filters?
Community Rust servers are the When Is Wipe lists that Local Test Server fits. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on Local Test Server mean?
gmrust (Game mode): Standard survival is the game mode; mp2 (Max players): Capacity is 2 slots; ts8 (Group limit): Teams are capped at 8, as shipped by default; v2633 (Protocol): The server runs game protocol 2633; a version mismatch blocks joining; cs165217 (Build): The game build is 165217; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): No region code has been set are the tags Local Test Server publishes, and the game's server browser reads them. At the top of this page you can see its current players, queue and world creation time, which are in the tags too.
Rules, map
What rules does Local Test Server enforce? And settings?
No gather rate appears in Local Test Server's name. The group limit is 8 players, the default. On this server, the mode is survival, standard survival: gathering, building, raiding. You can fight and raid other players. This is a community server, in the Community list. The server has VAC, Valve's anti-cheat, on.
Which map does Local Test Server run?
Local Test Server uses a procedural map from the game's generator.
How to join
How do I join Local Test Server?
Press F1 in Rust and enter client.connect 90.154.73.69:28015 in the console. You can also use Launch Rust here, which opens Rust through Steam and connects you.
Server tags
Published as mp2,ptrak,$r?,v2633,gmrust,cs165217,ts8
Game
gmrust- Game mode Standard survival is the game mode.
mp2- Max players Capacity is 2 slots.
ts8- Group limit Teams are capped at 8, as shipped by default.
v2633- Protocol The server runs game protocol 2633; a version mismatch blocks joining.
cs165217- Build The game build is 165217.
ptrak- Networking The network layer is RakNet, Rust's default.
$r?- Region code No region code has been set.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.