Development Server
90.47.12.94:28015 checked 1d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 53% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 12 Oct, 16:17 UTC 1d ago | – | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player counts
How busy is Development Server?
At present Development Server shows as offline; its last appearance was 30 hours ago. For the last seven days the mean was 0 players; the highest count was 1. In the last 48 hours, 16:00 UTC drew the highest average: 1 players.
How does Development Server rank against other Rust servers?
Over the last seven days, Development Server is #11,775 for player hours, placing it in the top 53% of ranked servers globally.
Wipe times
What is the wipe schedule on Development Server?
Its rhythm is not yet clear from the wipes of Development Server on record. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe. 31 hours is how long the present world has lasted.
Server details
Is Development Server online, and how reliable is it?
Right now Development Server is offline, with the most recent sighting 30 hours ago. In the last 2 full days, it was up for 2 of 48 hours, or 4% of the time. When Is Wipe has tracked it since 10 October 2026.
Which version of Rust does Development Server run?
On Development Server, the Rust version is network protocol 2634 and build 167398 and the OS is Windows. Steam updates your game, so the protocol matches when you join.
Where is Development Server located?
For Development Server, no region is published. What When Is Wipe shows is where a server says it is, not where the machine stands, which it does not look up. 90.47.12.94:28015 is its address.
Tags, lists
Which When Is Wipe lists include Development Server? And filters?
These When Is Wipe lists include Development Server: Community Rust servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.
What do the server tags on Development Server mean?
These are the tags Development Server publishes, read by the game's server browser: gmrust (Game mode): Standard survival is the game mode; mp50 (Max players): The server holds 50 players; ts8 (Group limit): The team limit is 8, the game's default; v2634 (Protocol): The server runs game protocol 2634; a version mismatch blocks joining; cs167398 (Build): This server runs build 167398; ptrak (Networking): RakNet is the network layer in use here, as standard for the game; $r? (Region code): The server has no region code. Also in the tags, and displayed at the top of this page, are its players now, its queue and when its world was made.
Map and rules
What rules does Development Server enforce? And settings?
No gather rate appears in Development Server's name. The group limit is 8 players, the default. On this server, the mode is survival, gather, build and raid, as standard. Combat and raiding between players are allowed. Listed under Community, it is a community server. VAC is on.
Which map does Development Server run?
The map on Development Server is procedural, created by the game.
How to join
How do I join Development Server?
Open Rust, press F1, and type client.connect 90.47.12.94:28015 in the console. Alternatively, use Launch Rust on this page to open the game via Steam and connect.
Server tags
Published as mp50,ptrak,$r?,v2634,gmrust,cs167398,ts8
Game
gmrust- Game mode Standard survival is the game mode.
mp50- Max players The server holds 50 players.
ts8- Group limit The team limit is 8, the game's default.
v2634- Protocol The server runs game protocol 2634; a version mismatch blocks joining.
cs167398- Build This server runs build 167398.
ptrak- Networking RakNet is the network layer in use here, as standard for the game.
$r?- Region code The server has no region code.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.