Staging Crossjoin Test
91.1.111.20:28025 checked 18d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
How busy is Staging Crossjoin Test?
At present Staging Crossjoin Test shows as offline; its last appearance was 18 days 2 hours ago.
How does Staging Crossjoin Test rank against other Rust servers?
Over the last seven days, Staging Crossjoin Test is #13,973 for player hours, placing it in the top 61% of ranked servers globally.
Wipe schedule
What is the wipe schedule on Staging Crossjoin Test?
Too few wipes are on record for Staging Crossjoin Test to show its rhythm. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe. The map has been running for 18 days 3 hours.
Server details
Is Staging Crossjoin Test online, and how reliable is it?
Right now Staging Crossjoin Test is offline, with the most recent sighting 18 days 2 hours ago. In the last 7 full days, it was up for 0 of 168 hours, or 0% of the time. Its first appearance in When Is Wipe data was 25 September 2026.
Which version of Rust does Staging Crossjoin Test run?
On Staging Crossjoin Test, the Rust version is network protocol 2634 and build 165824 and the OS is Windows. Steam updates your game, so the protocol matches when you join.
Where is Staging Crossjoin Test located?
No region is published by Staging Crossjoin Test. What When Is Wipe shows is where a server says it is, not where the machine stands, which it does not look up. You can reach it at 91.1.111.20:28025.
Lists and tags
Which When Is Wipe lists include Staging Crossjoin Test? And filters?
The When Is Wipe lists Staging Crossjoin Test fits are: Community Rust servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on Staging Crossjoin Test mean?
These are the tags Staging Crossjoin Test publishes, read by the game's server browser: gmrust (Game mode): This server runs standard Rust survival; mp2 (Max players): The server holds 2 players; ts8 (Group limit): Teams are capped at 8, as shipped by default; v2634 (Protocol): Your game version has to be on protocol 2634 to connect; cs165824 (Build): The game build is 165824; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): A region code is not set for this server. At the top of this page you can see its current players, queue and world creation time, which are in the tags too.
Map and rules
What rules does Staging Crossjoin Test enforce? And settings?
Staging Crossjoin Test's name makes no mention of a gather rate. With the default limit, groups are limited to 8 players. gather, build and raid, as standard That is the game mode: survival. Combat and raiding between players are allowed. This is a community server, in the Community list. VAC is on.
Which map does Staging Crossjoin Test run?
A procedural map, made by the game, is used by Staging Crossjoin Test.
Join
How do I join Staging Crossjoin Test?
Open Rust, press F1, and type client.connect 91.1.111.20:28025 in the console. Alternatively, use Launch Rust on this page to open the game via Steam and connect.
Server tags
Published as mp2,ptrak,$r?,v2634,gmrust,cs165824,ts8
Game
gmrust- Game mode This server runs standard Rust survival.
mp2- Max players The server holds 2 players.
ts8- Group limit Teams are capped at 8, as shipped by default.
v2634- Protocol Your game version has to be on protocol 2634 to connect.
cs165824- Build The game build is 165824.
ptrak- Networking The network layer is RakNet, Rust's default.
$r?- Region code A region code is not set for this server.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.