Timeweb Cloud
91.105.181.14:28015 checked 14d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 64% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player counts
How busy is Timeweb Cloud?
Right now Timeweb Cloud is offline; the last sighting was 14 days 16 hours ago.
How does Timeweb Cloud rank against other Rust servers?
Over the last seven days, Timeweb Cloud is #15,355 for player hours, placing it in the top 64% of ranked servers globally.
Wipe schedule
What is the wipe schedule on Timeweb Cloud?
Its rhythm is not yet clear from the wipes of Timeweb Cloud on record. The monthly force wipe, next on Thursday 5 November at 19:00 UTC, wipes every Rust server. The map has been running for 14 days 16 hours.
Server
Is Timeweb Cloud online, and how reliable is it?
Right now Timeweb Cloud is offline, with the most recent sighting 14 days 16 hours ago. 0 of 168 hours were online in the last 7 full days, 0% uptime. Its first appearance in When Is Wipe data was 29 September 2026.
Which version of Rust does Timeweb Cloud run?
On Timeweb Cloud, the Rust version is network protocol 2633 and build 165217 and the OS is Windows. Your game must match the protocol to connect, and Steam keeps it updated.
Where is Timeweb Cloud located?
No region is published by Timeweb Cloud. When Is Wipe shows the location a server claims; it does not look up the machine's actual location. 91.105.181.14:28015 is its address.
Lists and tags
Which When Is Wipe lists include Timeweb Cloud? And filters?
These When Is Wipe lists include Timeweb Cloud: Community Rust servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on Timeweb Cloud mean?
The game's server browser reads the tags Timeweb Cloud publishes: gmrust (Game mode): This server runs standard Rust survival; mp5 (Max players): The server holds 5 players; ts8 (Group limit): The team limit is 8, the game's default; v2633 (Protocol): Protocol 2633: to join, your game must match this version; cs165217 (Build): The game build is 165217; ptrak (Networking): RakNet is the network layer in use here, as standard for the game; $r? (Region code): No region code has been set. Also in the tags, and displayed at the top of this page, are its players now, its queue and when its world was made.
Rules, map
What rules does Timeweb Cloud enforce? And settings?
Timeweb Cloud's name makes no mention of a gather rate. Under the default setting, groups are limited to 8 players. On this server, the mode is survival, standard survival: gathering, building, raiding. Combat and raiding between players are allowed. A community server, it appears in the Community section. The server has VAC, Valve's anti-cheat, on.
Which map does Timeweb Cloud run?
Timeweb Cloud uses a procedural map from the game's generator.
How to join
How do I join Timeweb Cloud?
Open Rust, press F1, and type client.connect 91.105.181.14:28015 in the console. Alternatively, use Launch Rust on this page to open the game via Steam and connect.
Server tags
Published as mp5,ptrak,$r?,v2633,gmrust,cs165217,ts8
Game
gmrust- Game mode This server runs standard Rust survival.
mp5- Max players The server holds 5 players.
ts8- Group limit The team limit is 8, the game's default.
v2633- Protocol Protocol 2633: to join, your game must match this version.
cs165217- Build The game build is 165217.
ptrak- Networking RakNet is the network layer in use here, as standard for the game.
$r?- Region code No region code has been set.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.