LionForge Vanilla #1
91.122.45.39:28015 checked 13m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 26% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 22d 20h. The force wipe · high confidence
- usual gap
- 9.9 days between real wipes
- on rhythm
- 0% of its recent wipes
- wipe-day peak
- 2 players, last three wipes
- crowd held
- 50% else halves by day 5
Coming wipes
- 22d 20hThu 5 Nov, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 07:27 UTC 11d ago | 1 | – | running | 0 |
| Thu 17 Sep, 23:21 UTC 25d ago | 2 | halved by day 5 | 14.3 days | 0 |
| Sat 12 Sep, 11:57 UTC 31d ago | 2 | held half | 5.5 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
How busy is LionForge Vanilla #1?
0 of 50 slots on LionForge Vanilla #1 are filled right now. A seven-day average of 0 players, with a peak of 1. The busiest time in the last 48 hours was 10:00 UTC, when the average was 1 players.
How does LionForge Vanilla #1 rank against other Rust servers?
Over the last seven days, LionForge Vanilla #1 is #5,872 for player hours, placing it in the top 26% of ranked servers globally.
Wipe schedule
What does wipe day look like on LionForge Vanilla #1?
Its recent wipes drew an average busiest crowd of 2 players. On the latest wipe, 2 hours passed before the crowd peaked. Half that peak or more was held until the next wipe in 50% of its recent wipes. If it did not hold, that half mark was passed by day 5.
What is the wipe schedule on LionForge Vanilla #1?
Once a month, at the force wipe, LionForge Vanilla #1 wipes. On Thursday 5 November at 19:00 UTC the next wipe arrives: the force wipe, when all Rust servers wipe. The map has been running for 11 days 14 hours. Its tags show a monthly wipe schedule.
Server
Is LionForge Vanilla #1 online, and how reliable is it?
Live status for LionForge Vanilla #1: online. It reports an uptime that puts the last restart at about 10 hours ago. In the last 7 full days, it was up for 168 of 168 hours, or 100% of the time. When Is Wipe has tracked it since 13 September 2026.
Performance of LionForge Vanilla #1: does it run smoothly?
The last 48 hours saw an average of 202 server fps and a low of 168. The highest entity count was 69,158, including buildings, deployables and everything else. The peak memory usage was 1,982 MB. The feeling of lag players report is caused by low fps and entities climbing.
Which version of Rust does LionForge Vanilla #1 run?
The Rust version for LionForge Vanilla #1 is network protocol 2634 and build 167781, on Linux. Joining needs the same protocol version; Steam handles that update for you.
Where is LionForge Vanilla #1 located?
There is no region published for LionForge Vanilla #1. When Is Wipe does not look up where the machine stands; it shows where a server says it is. 91.122.45.39:28015 is its address.
Tags, lists
Which When Is Wipe lists include LionForge Vanilla #1? And filters?
These When Is Wipe lists include LionForge Vanilla #1: Best modded Rust servers. These filters bring it up on the server list: Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
What do the server tags on LionForge Vanilla #1 mean?
The game's server browser reads the tags LionForge Vanilla #1 publishes: gmrust (Game mode): Standard survival is the game mode; mp50 (Max players): Slot count: 50; ts8 (Group limit): Teams are capped at 8, as shipped by default; v2634 (Protocol): The server runs game protocol 2634; a version mismatch blocks joining; cs167781 (Build): This server runs build 167781; ptrak (Networking): This server uses RakNet, the game's usual network layer; $r? (Region code): The server has no region code; ^m (Monthly): One wipe per month, matching the force wipe; ^v (Vanilla): No rate changes, kits or extra rules: the game exactly as Facepunch ships it; ^o (Oxide): Oxide (uMod) is installed as the plugin framework; ^z (Modded): Listed under Modded, with plugins or changed settings. At the top of this page you can see its current players, queue and world creation time, which are in the tags too.
Map and rules
What rules does LionForge Vanilla #1 enforce? And settings?
The name of LionForge Vanilla #1 does not state a gather rate. Under the default setting, groups are limited to 8 players. The game mode for this server is survival, gather, build and raid, as standard. You can fight and raid other players. It is in the Modded section: plugins or settings alter the game. Oxide plugins are used. Vanilla is claimed: no rate changes, kits or extra rules: the game exactly as Facepunch ships it. Anti-cheat VAC from Valve is on.
Which map does LionForge Vanilla #1 run?
LionForge Vanilla #1 runs a procedural map of size 3,500 with seed 1947659303, generated by the game. With the same size and seed, the map is identical and can be seen on RustMaps from here.
How to join
How do I join LionForge Vanilla #1?
Open Rust, press F1, and type client.connect 91.122.45.39:28015 in the console. Alternatively, use Launch Rust on this page to open the game via Steam and connect. You can find its website at https://rust.lionforge.dev/en/.
Server tags
Published as mp50,ptrak,$r?,v2634,^m,^v,gmrust,cs167781,ts8,^o^z
Game
gmrust- Game mode Standard survival is the game mode.
mp50- Max players Slot count: 50.
ts8- Group limit Teams are capped at 8, as shipped by default.
v2634- Protocol The server runs game protocol 2634; a version mismatch blocks joining.
cs167781- Build This server runs build 167781.
ptrak- Networking This server uses RakNet, the game's usual network layer.
$r?- Region code The server has no region code.
Wipe schedule
^m- Monthly One wipe per month, matching the force wipe.
Difficulty
^v- Vanilla No rate changes, kits or extra rules: the game exactly as Facepunch ships it.
Mods and access
^o- Oxide Oxide (uMod) is installed as the plugin framework.
^z- Modded Listed under Modded, with plugins or changed settings.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.