serveur de Cloche_Art
91.197.6.80:25141 checked 14m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 22d 23h. The force wipe · high confidence
- usual gap
- 28 days between real wipes
- wipe-day peak
- 2 players, last three wipes
- crowd held
- 0% else halves by day 3
Coming wipes
- 22d 23hThu 5 Nov, 19:00 UTCFW
- 27d 17hTue 10 Nov, 13:51 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 4 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 13 Oct, 13:51 UTC 6h ago | – | – | running | 0 |
| Tue 15 Sep, 14:16 UTC 28d ago | 2 | – | – | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
How busy is serveur de Cloche_Art?
serveur de Cloche_Art is holding 0 of its 5 slots at the moment. Looking at the last seven days, the average player count was 0.
How does serveur de Cloche_Art rank against other Rust servers?
Over the last seven days, serveur de Cloche_Art is #15,986 for player hours, placing it in the top 71% of ranked servers globally.
Wipe times
What does wipe day look like on serveur de Cloche_Art?
The busiest points of its recent wipes drew 2 players on average. 4 hours after the latest wipe, the crowd peaks. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. On the occasions it did not hold, the crowd was below half by day 3.
What is the wipe schedule on serveur de Cloche_Art?
The wipe rhythm of serveur de Cloche_Art is every 4 weeks on Tuesday at 13:51 UTC. Its next wipe falls on Thursday 5 November at 19:00 UTC, the force wipe that clears every Rust server. The map has been running for 6 hours.
Server details
Is serveur de Cloche_Art online, and how reliable is it?
Live status for serveur de Cloche_Art: online. The uptime it reports indicates a restart about 4 hours ago. 168 of 168 hours were online in the last 7 full days, 100% uptime. When Is Wipe has tracked it since 13 September 2026.
Performance of serveur de Cloche_Art: does it run smoothly?
The last 48 hours saw an average of 59 server fps and a low of 48. The highest entity count was 47,414, including buildings, deployables and everything else. It went as high as 4,812 MB of memory. What players experience as lag comes from low fps and a rising entity count.
Which version of Rust does serveur de Cloche_Art run?
The Rust version for serveur de Cloche_Art is network protocol 2634 and build 167781, on Linux. Steam updates your game, so the protocol matches when you join.
Where is serveur de Cloche_Art located?
For serveur de Cloche_Art, no region is published. What When Is Wipe shows is where a server says it is, not where the machine stands, which it does not look up. You can reach it at 91.197.6.80:25141.
Lists and tags
Which When Is Wipe lists include serveur de Cloche_Art? And filters?
These When Is Wipe lists include serveur de Cloche_Art: Best modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.
What do the server tags on serveur de Cloche_Art mean?
The game's server browser reads the tags serveur de Cloche_Art publishes: gmrust (Game mode): Standard survival is the game mode; mp5 (Max players): Capacity is 5 slots; ts8 (Group limit): Teams are capped at 8, as shipped by default; v2634 (Protocol): Your game version has to be on protocol 2634 to connect; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): No region code has been set; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Listed under Modded, with plugins or changed settings. The tags also hold its population now, its queue and when its world was made, all shown at the top of this page.
Rules, map
What rules does serveur de Cloche_Art enforce? And settings?
The name of serveur de Cloche_Art does not state a gather rate. With the default limit, groups are limited to 8 players. On this server, the mode is survival, standard survival: gathering, building, raiding. You can fight and raid other players. It is in the Modded section: plugins or settings alter the game. Plugins: Oxide. Anti-cheat VAC from Valve is on.
Which map does serveur de Cloche_Art run?
The map on serveur de Cloche_Art is procedural, size 3,000, seed 271934, created by the game. The map is fixed by size and seed; view it on RustMaps from this page.
How to join
How do I join serveur de Cloche_Art?
Press F1 in Rust and enter client.connect 91.197.6.80:25141 in the console. You can also use Launch Rust here, which opens Rust through Steam and connects you.
Server tags
Published as mp5,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z
Game
gmrust- Game mode Standard survival is the game mode.
mp5- Max players Capacity is 5 slots.
ts8- Group limit Teams are capped at 8, as shipped by default.
v2634- Protocol Your game version has to be on protocol 2634 to connect.
cs167781- Build The game build is 167781.
ptrak- Networking The network layer is RakNet, Rust's default.
$r?- Region code No region code has been set.
Mods and access
^o- Oxide The plugin framework here is Oxide (uMod).
^z- Modded Listed under Modded, with plugins or changed settings.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.