RustDMA Local Test Server
91.201.123.77:28015 checked 21d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 57% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player counts
How busy is RustDMA Local Test Server?
Currently RustDMA Local Test Server is offline, having last been seen 21 days 18 hours ago.
How does RustDMA Local Test Server rank against other Rust servers?
For player hours in the last seven days, RustDMA Local Test Server holds rank #13,192 and is in the top 57% of all ranked servers.
Wipe schedule
What is the wipe schedule on RustDMA Local Test Server?
Its rhythm is not yet clear from the wipes of RustDMA Local Test Server on record. The monthly force wipe, next on Thursday 5 November at 19:00 UTC, wipes every Rust server. 31 days 3 hours is how long the present world has lasted.
Server details
Is RustDMA Local Test Server online, and how reliable is it?
Right now RustDMA Local Test Server is offline, with the most recent sighting 21 days 18 hours ago. In the last 7 full days, it was up for 0 of 168 hours, or 0% of the time. Its first appearance in When Is Wipe data was 18 September 2026.
Which version of Rust does RustDMA Local Test Server run?
Rust network protocol 2633 and build 165217 on Windows is what RustDMA Local Test Server runs. Your game must match the protocol to connect, and Steam keeps it updated.
Where is RustDMA Local Test Server located?
For RustDMA Local Test Server, no region is published. When Is Wipe shows the location a server claims; it does not look up the machine's actual location. 91.201.123.77:28015 is its address.
Tags, lists
Which When Is Wipe lists include RustDMA Local Test Server? And filters?
These When Is Wipe lists include RustDMA Local Test Server: Community Rust servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on RustDMA Local Test Server mean?
The game's server browser reads the tags RustDMA Local Test Server publishes: gmrust (Game mode): This server runs standard Rust survival; mp500 (Max players): The server holds 500 players; ts8 (Group limit): Teams are capped at 8, as shipped by default; v2633 (Protocol): Protocol 2633: to join, your game must match this version; cs165217 (Build): The game build is 165217; ptrak (Networking): RakNet is the network layer in use here, as standard for the game; $r? (Region code): No region code has been set. Also in the tags, and displayed at the top of this page, are its players now, its queue and when its world was made.
Map and rules
What rules does RustDMA Local Test Server enforce? And settings?
The name of RustDMA Local Test Server does not state a gather rate. Under the default setting, groups are limited to 8 players. On this server, the mode is survival, gather, build and raid, as standard. Combat and raiding between players are allowed. Listed under Community, it is a community server. VAC is off.
Which map does RustDMA Local Test Server run?
The map on RustDMA Local Test Server is procedural, created by the game.
Join
How do I join RustDMA Local Test Server?
Open Rust, press F1, and type client.connect 91.201.123.77:28015 in the console. Alternatively, use Launch Rust on this page to open the game via Steam and connect.
Server tags
Published as mp500,ptrak,$r?,v2633,gmrust,cs165217,ts8
Game
gmrust- Game mode This server runs standard Rust survival.
mp500- Max players The server holds 500 players.
ts8- Group limit Teams are capped at 8, as shipped by default.
v2633- Protocol Protocol 2633: to join, your game must match this version.
cs165217- Build The game build is 165217.
ptrak- Networking RakNet is the network layer in use here, as standard for the game.
$r?- Region code No region code has been set.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.