ALLIANT GAMES - DEVELOPMENT
NA · us5 91.229.114.221:28004 checked 13m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers, top 83% in NA. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 7.4 days between real wipes
- on rhythm
- 0% of its recent wipes
- wipe-day peak
- 1 players, last three wipes
- crowd held
- 0% else halves by day 1
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 21:00 UTCFW 12d ago | 0 | – | running | 0 |
| Wed 30 Sep, 22:50 UTC 13d ago | 1 | – | 0.9 days | 0 |
| Thu 17 Sep, 02:00 UTC 27d ago | 1 | halved by day 1 | 13.9 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player counts
How busy is ALLIANT GAMES - DEVELOPMENT?
0 of 1 slots on ALLIANT GAMES - DEVELOPMENT are filled right now. Looking at the last seven days, the average player count was 0.
How does ALLIANT GAMES - DEVELOPMENT rank against other Rust servers?
For player hours in the last seven days, ALLIANT GAMES - DEVELOPMENT holds rank #15,903 worldwide, #1,537 in North America, and is in the top 72% of all ranked servers.
Wipe schedule
What does wipe day look like on ALLIANT GAMES - DEVELOPMENT?
Its recent wipes drew an average busiest crowd of 1 players. 0 hours after the latest wipe, the crowd peaks. Half that peak or more was held until the next wipe in 0% of its recent wipes. On the occasions it did not hold, the crowd was below half by day 1.
What is the wipe schedule on ALLIANT GAMES - DEVELOPMENT?
No next wipe can be predicted for ALLIANT GAMES - DEVELOPMENT, which wipes at irregular times. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe. 12 days 21 hours ago the current world was made.
Server
Is ALLIANT GAMES - DEVELOPMENT online, and how reliable is it?
ALLIANT GAMES - DEVELOPMENT is online at the moment. It reports an uptime that puts the last restart at about 3 hours ago. 168 of 168 hours were online in the last 7 full days, 100% uptime. When Is Wipe has tracked it since 13 September 2026.
Performance of ALLIANT GAMES - DEVELOPMENT: does it run smoothly?
The last 48 hours saw an average of 30 server fps and a low of 30. Buildings, deployables and other world objects pushed the entity count as high as 88,285. It went as high as 2,858 MB of memory. The feeling of lag players report is caused by low fps and entities climbing.
Which version of Rust does ALLIANT GAMES - DEVELOPMENT run?
The Rust version for ALLIANT GAMES - DEVELOPMENT is network protocol 2634 and build 167781, on Linux. Your game must match the protocol to connect, and Steam keeps it updated.
Where is ALLIANT GAMES - DEVELOPMENT located?
Its NA tag lists ALLIANT GAMES - DEVELOPMENT in North America, and its region code is us5. When Is Wipe does not look up where the machine stands; it shows where a server says it is. You can reach it at 91.229.114.221:28004.
Tags, lists
Who runs ALLIANT GAMES - DEVELOPMENT?
So are ALLIANT GAMES - DEVELOPMENT and 1 other server we track most likely run by the same operator: both publish a alliant.gg hostname.
Which When Is Wipe lists include ALLIANT GAMES - DEVELOPMENT? And filters?
These When Is Wipe lists include ALLIANT GAMES - DEVELOPMENT: Best modded Rust servers and Rust servers in North America. It appears under these filters on the server list: Region: North America; Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on ALLIANT GAMES - DEVELOPMENT mean?
gmrust (Game mode): Standard survival is the game mode; mp1 (Max players): The server holds 1 players; ts8 (Group limit): Default team size applies: 8 maximum; v2634 (Protocol): Protocol 2634: to join, your game must match this version; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, Rust's default; $rus5 (Region code): The code for this server's region is us5; ^v (Vanilla): This server runs the game unchanged, with no modified rates, kits or rules; ^z (Modded): Modded category: the game is altered by plugins or settings; ^y (Carbon): Carbon provides the plugin framework here; NA (North America): North America is the browser category for this server are the tags ALLIANT GAMES - DEVELOPMENT publishes, and the game's server browser reads them. The tags also hold its population now, its queue and when its world was made, all shown at the top of this page.
Map and rules
What rules does ALLIANT GAMES - DEVELOPMENT enforce? And settings?
No gather rate appears in ALLIANT GAMES - DEVELOPMENT's name. With the default limit, groups are limited to 8 players. On this server, the mode is survival, gather, build and raid, as standard. Combat and raiding between players are allowed. Listed as Modded, it uses plugins or settings that change the game. Plugins: Carbon. Vanilla is claimed: this server runs the game unchanged, with no modified rates, kits or rules. Anti-cheat VAC from Valve is on.
Which map does ALLIANT GAMES - DEVELOPMENT run?
The map on ALLIANT GAMES - DEVELOPMENT is procedural, size 3,800, seed 1337, created by the game. With the same size and seed, the map is identical and can be seen on RustMaps from here. The name of the map is Custom Map.
How to join
How do I join ALLIANT GAMES - DEVELOPMENT?
Press F1 in Rust and enter client.connect 91.229.114.221:28004 in the console. You can also use Launch Rust here, which opens Rust through Steam and connects you. You can find its website at https://discord.com/invite/alliant.
Server tags
Published as mp1,ptrak,$rus5,v2634,^z,^y,^v,NA,gmrust,cs167781,ts8
Game
gmrust- Game mode Standard survival is the game mode.
mp1- Max players The server holds 1 players.
ts8- Group limit Default team size applies: 8 maximum.
v2634- Protocol Protocol 2634: to join, your game must match this version.
cs167781- Build The game build is 167781.
ptrak- Networking The network layer is RakNet, Rust's default.
$rus5- Region code The code for this server's region is us5.
Difficulty
^v- Vanilla This server runs the game unchanged, with no modified rates, kits or rules.
Mods and access
^z- Modded Modded category: the game is altered by plugins or settings.
^y- Carbon Carbon provides the plugin framework here.
Region
NA- North America North America is the browser category for this server.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.