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When Is Wipe

66,722 players on 11,613 servers

Offline #15,871

Nightshade Dev

NA · us5 91.229.114.221:28031 checked 19d ago

quad moddedcarbonsoftcore

Players

Now0/8
Peak, 48 hours–
7-day average0
7-day peak–
No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Sep25 Sep27 Sep28 Sep30 Sep1 Oct

Top 71% of all ranked servers, top 83% in NA, and #629 of the quad servers (top 77%). Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
[US] Facepunch Softcore 1NA · quad · monthly · 94 on average
25/300
[US] Facepunch Softcore 2NA · quad · monthly · 74 on average
27/300
11/200
Rusty Sporks PvP | softcore / noob friendlyNA · quad · biweekly · 10 on average
1/100
3/80
0/100

Quick answers

from the figures on this page

Population

How busy is Nightshade Dev?

Currently Nightshade Dev is offline, having last been seen 19 days 18 hours ago.

How does Nightshade Dev rank against other Rust servers?

By player hours over the last seven days, Nightshade Dev ranks #15,871 worldwide and #1,615 in North America, sitting in the top 71% of all ranked servers. It sits at #629 in the quad group.

Wipe schedule

What is the wipe schedule on Nightshade Dev?

Too few wipes are on record for Nightshade Dev to show its rhythm. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe. 19 days 20 hours is how long the present world has lasted.

Server

Is Nightshade Dev online, and how reliable is it?

Right now Nightshade Dev is offline, with the most recent sighting 19 days 18 hours ago. 0 of 168 hours were online in the last 7 full days, 0% uptime. Its first appearance in When Is Wipe data was 24 September 2026.

Which version of Rust does Nightshade Dev run?

Rust network protocol 2633 and build 165217 on Linux is what Nightshade Dev runs. Steam updates your game, so the protocol matches when you join.

Where is Nightshade Dev located?

With its NA tag, Nightshade Dev lists itself in North America; its region code is us5. When Is Wipe shows the location a server claims; it does not look up the machine's actual location. You can reach it at 91.229.114.221:28031.

Tags, lists

Which When Is Wipe lists include Nightshade Dev? And filters?

The When Is Wipe lists Nightshade Dev fits are: Best modded Rust servers and Rust servers in North America. These filters bring it up on the server list: Region: North America; Type: Modded; Game mode: Softcore; Server tag: Modded ^z and Carbon ^y; Group limit: Quad.

What do the server tags on Nightshade Dev mean?

These are the tags Nightshade Dev publishes, read by the game's server browser: gmsoftcore (Game mode): An easier ruleset applies: softcore; mp8 (Max players): Slot count: 8; ts4 (Group limit): Teams are capped at 4; v2633 (Protocol): Protocol 2633: to join, your game must match this version; cs165217 (Build): Build 165217; ptrak (Networking): The network layer is RakNet, Rust's default; $rus5 (Region code): The code for this server's region is us5; ^z (Modded): Plugins or modified settings put this server in the Modded section; ^y (Carbon): This server runs Carbon for plugins; NA (North America): In the server browser it sits under North America. The tags also hold its population now, its queue and when its world was made, all shown at the top of this page.

Rules, map

What rules does Nightshade Dev enforce? And settings?

No gather rate appears in Nightshade Dev's name. The maximum group size is 4 players, under quad. On this server, the mode is softcore, Facepunch's less punishing mode, where you retain some loot. Combat and raiding between players are allowed. Listed as Modded, it uses plugins or settings that change the game. Carbon plugins are used. VAC is on.

Which map does Nightshade Dev run?

Nightshade Dev runs a procedural map of size 4,000 with seed 432338258, generated by the game. The map is fixed by size and seed; view it on RustMaps from this page.

Join

How do I join Nightshade Dev?

Press F1 in Rust and enter client.connect 91.229.114.221:28031 in the console. You can also use Launch Rust here, which opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp8,ptrak,$rus5,v2633,NA,gmsoftcore,cs165217,ts4,^z,^y

Game

gmsoftcore
Game mode An easier ruleset applies: softcore.
mp8
Max players Slot count: 8.
ts4
Group limit Teams are capped at 4.
v2633
Protocol Protocol 2633: to join, your game must match this version.
cs165217
Build Build 165217.
ptrak
Networking The network layer is RakNet, Rust's default.
$rus5
Region code The code for this server's region is us5.

Mods and access

^z
Modded Plugins or modified settings put this server in the Modded section.
^y
Carbon This server runs Carbon for plugins.

Region

NA
North America In the server browser it sits under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.