Project Paradox Test Server
NA · us5 91.229.114.24:28047 checked 10m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers, top 84% in NA. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 2.3 days between real wipes
- on rhythm
- 0% of its recent wipes
- wipe-day peak
- 1 players, last three wipes
- crowd held
- 0% else halves by day 1
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 13:52 UTC 12d ago | 1 | – | running | 0 |
| Tue 29 Sep, 20:56 UTC 14d ago | 1 | – | 1.7 days | 0 |
| Mon 21 Sep, 14:51 UTC 22d ago | 1 | halved by day 1 | 8.3 days | 0 |
| Sun 20 Sep, 22:43 UTC 23d ago | 2 | – | 0.7 days | 0 |
| Fri 18 Sep, 00:34 UTC 25d ago | 2 | halved by day 1 | 2.9 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player counts
How busy is Project Paradox Test Server?
The current population of Project Paradox Test Server is 0 out of 20 slots. Averaged over the past week: 0 players.
How does Project Paradox Test Server rank against other Rust servers?
Over the last seven days, Project Paradox Test Server is #15,986 for player hours globally and #1,549 in North America, placing it in the top 71% of ranked servers.
Wipe schedule
What does wipe day look like on Project Paradox Test Server?
Its recent wipes drew an average busiest crowd of 1 players. 1 hours after the latest wipe, the crowd peaks. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. On the occasions it did not hold, the crowd was below half by day 1.
What is the wipe schedule on Project Paradox Test Server?
No next wipe can be predicted for Project Paradox Test Server, which wipes at irregular times. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe. 12 days 9 hours ago the current world was made.
Server details
Is Project Paradox Test Server online, and how reliable is it?
Right now Project Paradox Test Server is up and online. It reports an uptime that puts the last restart at about 12 days 7 hours ago. In the last 7 full days, it was up for 168 of 168 hours, or 100% of the time. When Is Wipe has tracked it since 13 September 2026.
Performance of Project Paradox Test Server: does it run smoothly?
In the last 48 hours, average server fps was 60, and it never dropped below 60. The highest entity count was 113,580, including buildings, deployables and everything else. It went as high as 4,825 MB of memory. The feeling of lag players report is caused by low fps and entities climbing.
Which version of Rust does Project Paradox Test Server run?
On Project Paradox Test Server, the Rust version is network protocol 2633 and build 165217 and the OS is Linux. Joining needs the same protocol version; Steam handles that update for you.
Where is Project Paradox Test Server located?
With its NA tag, Project Paradox Test Server lists itself in North America; its region code is us5. When Is Wipe shows the location a server claims; it does not look up the machine's actual location. 91.229.114.24:28047 is its address.
Lists and tags
Which When Is Wipe lists include Project Paradox Test Server? And filters?
Best modded Rust servers and Rust servers in North America are the When Is Wipe lists that Project Paradox Test Server fits. These filters bring it up on the server list: Region: North America; Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on Project Paradox Test Server mean?
The game's server browser reads the tags Project Paradox Test Server publishes: gmrust (Game mode): This server runs standard Rust survival; mp20 (Max players): Capacity is 20 slots; ts8 (Group limit): The team limit is 8, the game's default; v2633 (Protocol): Your game version has to be on protocol 2633 to connect; cs165217 (Build): This server runs build 165217; ptrak (Networking): The network layer is RakNet, Rust's default; $rus5 (Region code): Region code: us5; ^v (Vanilla): Vanilla: the stock game, with no changed rates, kits or rules; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Plugins or modified settings put this server in the Modded section; NA (North America): The server browser files it under North America. The tags also hold its population now, its queue and when its world was made, all shown at the top of this page.
Map and rules
What rules does Project Paradox Test Server enforce? And settings?
The name of Project Paradox Test Server does not state a gather rate. Under the default setting, groups are limited to 8 players. The game mode for this server is survival, standard survival: gathering, building, raiding. Combat and raiding between players are allowed. In the Modded list, the game is changed by plugins or settings. Oxide plugins are used. Vanilla is in the name: vanilla: the stock game, with no changed rates, kits or rules. The server has VAC, Valve's anti-cheat, on.
Which map does Project Paradox Test Server run?
Project Paradox Test Server runs a procedural map of size 4,000 with seed 1337, generated by the game. With the same size and seed, the map is identical and can be seen on RustMaps from here. Custom Map appears as the map name.
Join
How do I join Project Paradox Test Server?
Open Rust, press F1, and type client.connect 91.229.114.24:28047 in the console. Alternatively, use Launch Rust on this page to open the game via Steam and connect.
Server tags
Published as mp20,ptrak,$rus5,v2633,^v,NA,gmrust,cs165217,ts8,^o^z
Game
gmrust- Game mode This server runs standard Rust survival.
mp20- Max players Capacity is 20 slots.
ts8- Group limit The team limit is 8, the game's default.
v2633- Protocol Your game version has to be on protocol 2633 to connect.
cs165217- Build This server runs build 165217.
ptrak- Networking The network layer is RakNet, Rust's default.
$rus5- Region code Region code: us5.
Difficulty
^v- Vanilla Vanilla: the stock game, with no changed rates, kits or rules.
Mods and access
^o- Oxide The plugin framework here is Oxide (uMod).
^z- Modded Plugins or modified settings put this server in the Modded section.
Region
NA- North America The server browser files it under North America.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.