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When Is Wipe

50,523 players on 11,613 servers

Online #15,816

Mauri's Test Server

91.229.114.2:28031 checked 8m ago

moddedoxide

Players

Now0/100
Peak, 48 hours1
7-day average0
7-day peak1
AveragePeak
00.250.50.75100:0009:0018:0004:0013:0022:00

Hourly average and peak, UTC.

Server performance

02040608000:0009:0018:0004:0013:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep29 Sep4 Oct8 Oct13 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
1.9 days
between real wipes
on rhythm
38%
of its recent wipes
wipe-day peak
1
players, last three wipes
crowd held
0%
else halves by day 1

The first 48 hours of its last wipes

Sat 3 OctThu 1 OctTue 29 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 29 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 16:39 UTC 10d ago 2 – running 0
Thu 1 Oct, 02:43 UTC 12d ago 1 halved by day 1 2.6 days 0
Tue 29 Sep, 00:08 UTC 14d ago 1 halved by day 1 2.1 days 0
Mon 28 Sep, 03:37 UTC 15d ago 1 – 0.9 days 0
Sat 26 Sep, 10:26 UTC 17d ago 1 – 1.7 days 0
Wed 23 Sep, 02:05 UTC 20d ago 1 halved by day 1 3.3 days 0
Tue 22 Sep, 03:06 UTC 21d ago 1 – 1 days 0
Sun 20 Sep, 00:01 UTC 23d ago 1 halved by day 1 2.1 days 0
Sat 19 Sep, 04:43 UTC 24d ago 1 – 0.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 108 on average
37/245
МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 90 on average
89/100
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 85 on average
14/1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average
5/1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 74 on average
19/700
SURVIVORS.GG | 2 x Vanilla | Monthlygroups of 30+ · monthly · 72 on average
26/200

Quick answers

from the figures on this page

Population

How busy is Mauri's Test Server?

0 of 100 slots on Mauri's Test Server are filled right now. For the last seven days the mean was 0 players; the highest count was 1. Over the past 48 hours, the peak period was 20:00 UTC with an average of 0 players.

How does Mauri's Test Server rank against other Rust servers?

By player hours over the last seven days, Mauri's Test Server ranks #15,816 worldwide and sits in the top 71% of all ranked servers.

Wipe times

What does wipe day look like on Mauri's Test Server?

At their busiest, its recent wipes drew 1 players on average. The crowd reaches its peak 29 hours after the latest wipe. Half that peak or more was held until the next wipe in 0% of its recent wipes. On the occasions it did not hold, the crowd was below half by day 1.

What is the wipe schedule on Mauri's Test Server?

With no regular pattern, Mauri's Test Server wipes at irregular times, so no next wipe can be predicted. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe. 10 days 7 hours ago the current world was made.

Server

Is Mauri's Test Server online, and how reliable is it?

Live status for Mauri's Test Server: online. The uptime it reports indicates a restart about 10 days 5 hours ago. In the last 7 full days, it was up for 168 of 168 hours, or 100% of the time. When Is Wipe has tracked it since 17 September 2026.

Performance of Mauri's Test Server: does it run smoothly?

Over the past 48 hours, it averaged 60 server fps, with a minimum of 59. The highest entity count was 79,401, including buildings, deployables and everything else. It went as high as 4,351 MB of memory. The feeling of lag players report is caused by low fps and entities climbing.

Which version of Rust does Mauri's Test Server run?

Rust network protocol 2634 and build 166652 on Linux is what Mauri's Test Server runs. Your game must match the protocol to connect, and Steam keeps it updated.

Where is Mauri's Test Server located?

For Mauri's Test Server, no region is published. When Is Wipe does not look up where the machine stands; it shows where a server says it is. You can reach it at 91.229.114.2:28031.

Lists and tags

Which When Is Wipe lists include Mauri's Test Server? And filters?

The When Is Wipe lists Mauri's Test Server fits are: Best modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What do the server tags on Mauri's Test Server mean?

The game's server browser reads the tags Mauri's Test Server publishes: gmrust (Game mode): Standard survival is the game mode; mp100 (Max players): Capacity is 100 slots; ts8 (Group limit): The team limit is 8, the game's default; v2634 (Protocol): Protocol 2634: to join, your game must match this version; cs166652 (Build): The game build is 166652; ptrak (Networking): RakNet is the network layer in use here, as standard for the game; $r? (Region code): No region code has been set; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Plugins or modified settings put this server in the Modded section. Also in the tags, and displayed at the top of this page, are its players now, its queue and when its world was made.

Rules, map

What rules does Mauri's Test Server enforce? And settings?

The name of Mauri's Test Server does not state a gather rate. Under the default setting, groups are limited to 8 players. standard survival: gathering, building, raiding That is the game mode: survival. You can fight and raid other players. In the Modded list, the game is changed by plugins or settings. Plugins: Oxide. VAC is on.

Which map does Mauri's Test Server run?

A procedural map, size 4,096, is used by Mauri's Test Server; the game generates it. Custom Map appears as the map name.

How to join

How do I join Mauri's Test Server?

Press F1 in Rust and enter client.connect 91.229.114.2:28031 in the console. You can also use Launch Rust here, which opens Rust through Steam and connects you. The address for its site is https://thelastofrust.com.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Standard survival is the game mode.
mp100
Max players Capacity is 100 slots.
ts8
Group limit The team limit is 8, the game's default.
v2634
Protocol Protocol 2634: to join, your game must match this version.
cs166652
Build The game build is 166652.
ptrak
Networking RakNet is the network layer in use here, as standard for the game.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded Plugins or modified settings put this server in the Modded section.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.