Mauri's Test Server
91.229.114.2:28031 checked 8m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 1.9 days between real wipes
- on rhythm
- 38% of its recent wipes
- wipe-day peak
- 1 players, last three wipes
- crowd held
- 0% else halves by day 1
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 29 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 16:39 UTC 10d ago | 2 | – | running | 0 |
| Thu 1 Oct, 02:43 UTC 12d ago | 1 | halved by day 1 | 2.6 days | 0 |
| Tue 29 Sep, 00:08 UTC 14d ago | 1 | halved by day 1 | 2.1 days | 0 |
| Mon 28 Sep, 03:37 UTC 15d ago | 1 | – | 0.9 days | 0 |
| Sat 26 Sep, 10:26 UTC 17d ago | 1 | – | 1.7 days | 0 |
| Wed 23 Sep, 02:05 UTC 20d ago | 1 | halved by day 1 | 3.3 days | 0 |
| Tue 22 Sep, 03:06 UTC 21d ago | 1 | – | 1 days | 0 |
| Sun 20 Sep, 00:01 UTC 23d ago | 1 | halved by day 1 | 2.1 days | 0 |
| Sat 19 Sep, 04:43 UTC 24d ago | 1 | – | 0.8 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
How busy is Mauri's Test Server?
0 of 100 slots on Mauri's Test Server are filled right now. For the last seven days the mean was 0 players; the highest count was 1. Over the past 48 hours, the peak period was 20:00 UTC with an average of 0 players.
How does Mauri's Test Server rank against other Rust servers?
By player hours over the last seven days, Mauri's Test Server ranks #15,816 worldwide and sits in the top 71% of all ranked servers.
Wipe times
What does wipe day look like on Mauri's Test Server?
At their busiest, its recent wipes drew 1 players on average. The crowd reaches its peak 29 hours after the latest wipe. Half that peak or more was held until the next wipe in 0% of its recent wipes. On the occasions it did not hold, the crowd was below half by day 1.
What is the wipe schedule on Mauri's Test Server?
With no regular pattern, Mauri's Test Server wipes at irregular times, so no next wipe can be predicted. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe. 10 days 7 hours ago the current world was made.
Server
Is Mauri's Test Server online, and how reliable is it?
Live status for Mauri's Test Server: online. The uptime it reports indicates a restart about 10 days 5 hours ago. In the last 7 full days, it was up for 168 of 168 hours, or 100% of the time. When Is Wipe has tracked it since 17 September 2026.
Performance of Mauri's Test Server: does it run smoothly?
Over the past 48 hours, it averaged 60 server fps, with a minimum of 59. The highest entity count was 79,401, including buildings, deployables and everything else. It went as high as 4,351 MB of memory. The feeling of lag players report is caused by low fps and entities climbing.
Which version of Rust does Mauri's Test Server run?
Rust network protocol 2634 and build 166652 on Linux is what Mauri's Test Server runs. Your game must match the protocol to connect, and Steam keeps it updated.
Where is Mauri's Test Server located?
For Mauri's Test Server, no region is published. When Is Wipe does not look up where the machine stands; it shows where a server says it is. You can reach it at 91.229.114.2:28031.
Lists and tags
Which When Is Wipe lists include Mauri's Test Server? And filters?
The When Is Wipe lists Mauri's Test Server fits are: Best modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on Mauri's Test Server mean?
The game's server browser reads the tags Mauri's Test Server publishes: gmrust (Game mode): Standard survival is the game mode; mp100 (Max players): Capacity is 100 slots; ts8 (Group limit): The team limit is 8, the game's default; v2634 (Protocol): Protocol 2634: to join, your game must match this version; cs166652 (Build): The game build is 166652; ptrak (Networking): RakNet is the network layer in use here, as standard for the game; $r? (Region code): No region code has been set; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Plugins or modified settings put this server in the Modded section. Also in the tags, and displayed at the top of this page, are its players now, its queue and when its world was made.
Rules, map
What rules does Mauri's Test Server enforce? And settings?
The name of Mauri's Test Server does not state a gather rate. Under the default setting, groups are limited to 8 players. standard survival: gathering, building, raiding That is the game mode: survival. You can fight and raid other players. In the Modded list, the game is changed by plugins or settings. Plugins: Oxide. VAC is on.
Which map does Mauri's Test Server run?
A procedural map, size 4,096, is used by Mauri's Test Server; the game generates it. Custom Map appears as the map name.
How to join
How do I join Mauri's Test Server?
Press F1 in Rust and enter client.connect 91.229.114.2:28031 in the console. You can also use Launch Rust here, which opens Rust through Steam and connects you. The address for its site is https://thelastofrust.com.
Server tags
Published as mp100,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z
Game
gmrust- Game mode Standard survival is the game mode.
mp100- Max players Capacity is 100 slots.
ts8- Group limit The team limit is 8, the game's default.
v2634- Protocol Protocol 2634: to join, your game must match this version.
cs166652- Build The game build is 166652.
ptrak- Networking RakNet is the network layer in use here, as standard for the game.
$r?- Region code No region code has been set.
Mods and access
^o- Oxide The plugin framework here is Oxide (uMod).
^z- Modded Plugins or modified settings put this server in the Modded section.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.