LOW.MS :: JW Test 1.1
92.118.16.95:28015 checked 1d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 5 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
How busy is LOW.MS :: JW Test 1.1?
At present LOW.MS :: JW Test 1.1 shows as offline; its last appearance was 45 hours ago. The past week gives an average of 0 players.
How does LOW.MS :: JW Test 1.1 rank against other Rust servers?
For player hours in the last seven days, LOW.MS :: JW Test 1.1 holds rank #15,961 and is in the top 71% of all ranked servers.
Wipe schedule
What is the wipe schedule on LOW.MS :: JW Test 1.1?
Too few wipes are on record for LOW.MS :: JW Test 1.1 to show its rhythm. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe. 8 days 21 hours ago the current world was made.
Server details
Is LOW.MS :: JW Test 1.1 online, and how reliable is it?
Right now LOW.MS :: JW Test 1.1 is offline, with the most recent sighting 45 hours ago. The uptime it reports indicates a restart about 6 days 23 hours ago. In the last 7 full days, it was up for 129 of 168 hours, or 77% of the time. Its first appearance in When Is Wipe data was 5 October 2026.
Performance of LOW.MS :: JW Test 1.1: does it run smoothly?
The last 48 hours saw an average of 60 server fps and a low of 60. Buildings, deployables and other world objects pushed the entity count as high as 3,694. The peak memory usage was 893 MB. Low fps together with an increasing entity count is what players call lag.
Which version of Rust does LOW.MS :: JW Test 1.1 run?
Rust network protocol 2634 and build 166652 on Windows is what LOW.MS :: JW Test 1.1 runs. Your game must match the protocol to connect, and Steam keeps it updated.
Where is LOW.MS :: JW Test 1.1 located?
No region is published by LOW.MS :: JW Test 1.1. When Is Wipe shows the location a server claims; it does not look up the machine's actual location. 92.118.16.95:28015 is its address.
Tags, lists
Which When Is Wipe lists include LOW.MS :: JW Test 1.1? And filters?
The When Is Wipe lists LOW.MS :: JW Test 1.1 fits are: Community Rust servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on LOW.MS :: JW Test 1.1 mean?
The game's server browser reads the tags LOW.MS :: JW Test 1.1 publishes: gmrust (Game mode): Standard survival is the game mode; mp50 (Max players): Capacity is 50 slots; ts8 (Group limit): The team limit is 8, the game's default; v2634 (Protocol): Protocol 2634: to join, your game must match this version; cs166652 (Build): The game build is 166652; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): A region code is not set for this server. Also in the tags, and displayed at the top of this page, are its players now, its queue and when its world was made.
Rules, map
What rules does LOW.MS :: JW Test 1.1 enforce? And settings?
LOW.MS :: JW Test 1.1's name makes no mention of a gather rate. The group limit is 8 players, the default. gather, build and raid, as standard That is the game mode: survival. You can fight and raid other players. Listed under Community, it is a community server. The server has VAC, Valve's anti-cheat, on.
Which map does LOW.MS :: JW Test 1.1 run?
LOW.MS :: JW Test 1.1 runs a procedural map of size 1,000 with seed 612351, generated by the game. The map is fixed by size and seed; view it on RustMaps from this page.
How to join
How do I join LOW.MS :: JW Test 1.1?
Press F1 in Rust and enter client.connect 92.118.16.95:28015 in the console. You can also use Launch Rust here, which opens Rust through Steam and connects you.
Server tags
Published as mp50,ptrak,$r?,v2634,gmrust,cs166652,ts8
Game
gmrust- Game mode Standard survival is the game mode.
mp50- Max players Capacity is 50 slots.
ts8- Group limit The team limit is 8, the game's default.
v2634- Protocol Protocol 2634: to join, your game must match this version.
cs166652- Build The game build is 166652.
ptrak- Networking The network layer is RakNet, Rust's default.
$r?- Region code A region code is not set for this server.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.