Skip to the content
When Is Wipe

35,028 players on 11,445 servers

Online #15,894

Donay test server

92.118.207.131:28147 checked 11m ago

Players

Now0/40
Peak, 48 hours–
7-day average0
7-day peak–
AveragePeak
0123408:0017:0002:0011:0020:0005:00

Hourly average and peak, UTC.

Server performance

010020030040008:0017:0002:0011:0020:0005:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k30 Sep3 Oct6 Oct9 Oct12 Oct15 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap
0.9 days
between real wipes
wipe-day peak
3
players, last three wipes

The first 48 hours of its last wipes

Thu 1 OctWed 30 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 10:04 UTC 13d ago 3 – running 1
Wed 30 Sep, 13:27 UTC 14d ago 3 – 0.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 398 on average
166/200
Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 334 on average
93/200
Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 324 on average
263/350
Rustoria.co - EU LongEU · groups of 14+ · monthly · 315 on average
111/200
Rustoria.co - EU MainEU · groups of 16+ · weekly · 296 on average
21/250
Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 270 on average
101/100

Quick answers

from the figures on this page

Player counts

How busy is Donay test server?

Donay test server is holding 0 of its 40 slots at the moment. Looking at the last seven days, the average player count was 0.

How does Donay test server rank against other Rust servers?

For player hours in the last seven days, Donay test server holds rank #15,894 and is in the top 72% of all ranked servers.

Wipe schedule

What does wipe day look like on Donay test server?

At their busiest, its recent wipes drew 3 players on average. The crowd reaches its peak 1 hours after the latest wipe.

What is the wipe schedule on Donay test server?

The rhythm of Donay test server cannot yet be told: too few of its wipes are on record. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe. The map has been running for 13 days 20 hours.

Server

Is Donay test server online, and how reliable is it?

Donay test server is online at the moment. The uptime it reports indicates a restart about 13 days 18 hours ago. 168 of 168 hours were online in the last 7 full days, 100% uptime. When Is Wipe has tracked it since 30 September 2026.

Performance of Donay test server: does it run smoothly?

Over the past 48 hours, it averaged 160 server fps, with a minimum of 103. At its peak it held 134,427 entities, which covers buildings, deployables and all other objects in the world. It went as high as 6,728 MB of memory. What players experience as lag comes from low fps and a rising entity count.

Which version of Rust does Donay test server run?

Rust network protocol 2633 and build 165217 on Linux is what Donay test server runs. Steam updates your game, so the protocol matches when you join.

Where is Donay test server located?

There is no region published for Donay test server. When Is Wipe does not look up where the machine stands; it shows where a server says it is. 92.118.207.131:28147 is its address.

Tags, lists

Which When Is Wipe lists include Donay test server? And filters?

The When Is Wipe lists Donay test server fits are: Community Rust servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What do the server tags on Donay test server mean?

These are the tags Donay test server publishes, read by the game's server browser: gmrust (Game mode): This server runs standard Rust survival; mp40 (Max players): Capacity is 40 slots; ts8 (Group limit): Teams are capped at 8, as shipped by default; v2633 (Protocol): The server runs game protocol 2633; a version mismatch blocks joining; cs165217 (Build): The game build is 165217; ptrak (Networking): This server uses RakNet, the game's usual network layer; $r? (Region code): No region code has been set. Also in the tags, and displayed at the top of this page, are its players now, its queue and when its world was made.

Map and rules

What rules does Donay test server enforce? And settings?

The name of Donay test server does not state a gather rate. Under the default setting, groups are limited to 8 players. gather, build and raid, as standard That is the game mode: survival. You can fight and raid other players. This is a community server, in the Community list. Anti-cheat VAC from Valve is on.

Which map does Donay test server run?

Donay test server runs a procedural map of size 4,500 with seed 1337, generated by the game. With the same size and seed, the map is identical and can be seen on RustMaps from here. On the map name: Custom Map.

Join

How do I join Donay test server?

Open Rust, press F1, and type client.connect 92.118.207.131:28147 in the console. Alternatively, use Launch Rust on this page to open the game via Steam and connect. https://pineriver.dk is its site.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode This server runs standard Rust survival.
mp40
Max players Capacity is 40 slots.
ts8
Group limit Teams are capped at 8, as shipped by default.
v2633
Protocol The server runs game protocol 2633; a version mismatch blocks joining.
cs165217
Build The game build is 165217.
ptrak
Networking This server uses RakNet, the game's usual network layer.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.