Noah's Tailnet Duo
92.208.226.216:28015 checked 22d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 58% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
How busy is Noah's Tailnet Duo?
Right now Noah's Tailnet Duo is offline; the last sighting was 22 days 1 hours ago.
How does Noah's Tailnet Duo rank against other Rust servers?
By player hours over the last seven days, Noah's Tailnet Duo ranks #13,230 worldwide and sits in the top 58% of all ranked servers.
Wipe schedule
What is the wipe schedule on Noah's Tailnet Duo?
Its rhythm is not yet clear from the wipes of Noah's Tailnet Duo on record. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe. 22 days 17 hours is how long the present world has lasted.
Server
Is Noah's Tailnet Duo online, and how reliable is it?
The server Noah's Tailnet Duo is offline as of the latest check; last seen 22 days 1 hours ago. In the last 7 full days, it was up for 0 of 168 hours, or 0% of the time. Its first appearance in When Is Wipe data was 21 September 2026.
Which version of Rust does Noah's Tailnet Duo run?
Rust network protocol 2633 and build 165217 on Windows is what Noah's Tailnet Duo runs. Steam updates your game, so the protocol matches when you join.
Where is Noah's Tailnet Duo located?
For Noah's Tailnet Duo, no region is published. When Is Wipe shows the location a server claims; it does not look up the machine's actual location. You can reach it at 92.208.226.216:28015.
Tags, lists
Which When Is Wipe lists include Noah's Tailnet Duo? And filters?
Community Rust servers are the When Is Wipe lists that Noah's Tailnet Duo fits. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on Noah's Tailnet Duo mean?
The game's server browser reads the tags Noah's Tailnet Duo publishes: gmrust (Game mode): This server runs standard Rust survival; mp2 (Max players): Capacity is 2 slots; ts8 (Group limit): The team limit is 8, the game's default; v2633 (Protocol): Your game version has to be on protocol 2633 to connect; cs165217 (Build): The game build is 165217; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): The server has no region code. At the top of this page you can see its current players, queue and world creation time, which are in the tags too.
Map and rules
What rules does Noah's Tailnet Duo enforce? And settings?
The name of Noah's Tailnet Duo does not state a gather rate. Under the default setting, groups are limited to 8 players. standard survival: gathering, building, raiding That is the game mode: survival. You can fight and raid other players. This is a community server, in the Community list. VAC is on.
Which map does Noah's Tailnet Duo run?
Noah's Tailnet Duo uses a procedural map from the game's generator.
How to join
How do I join Noah's Tailnet Duo?
Open Rust, press F1, and type client.connect 92.208.226.216:28015 in the console. Alternatively, use Launch Rust on this page to open the game via Steam and connect.
Server tags
Published as mp2,ptrak,$r?,v2633,gmrust,cs165217,ts8
Game
gmrust- Game mode This server runs standard Rust survival.
mp2- Max players Capacity is 2 slots.
ts8- Group limit The team limit is 8, the game's default.
v2633- Protocol Your game version has to be on protocol 2633 to connect.
cs165217- Build The game build is 165217.
ptrak- Networking The network layer is RakNet, Rust's default.
$r?- Region code The server has no region code.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.