VibeCoded Server!
92.222.138.193:22320 checked 30d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player counts
How busy is VibeCoded Server!?
At present VibeCoded Server! shows as offline; its last appearance was 30 days 16 hours ago.
How does VibeCoded Server! rank against other Rust servers?
By player hours over the last seven days, VibeCoded Server! ranks #15,098 worldwide and sits in the top – of all ranked servers.
Wipe times
What is the wipe schedule on VibeCoded Server!?
Its rhythm is not yet clear from the wipes of VibeCoded Server! on record. The monthly force wipe, next on Thursday 5 November at 19:00 UTC, wipes every Rust server. The map has been running for 35 days 23 hours.
Server details
Is VibeCoded Server! online, and how reliable is it?
Right now VibeCoded Server! is offline, with the most recent sighting 30 days 16 hours ago. 0 of 168 hours were online in the last 7 full days, 0% uptime. The earliest record When Is Wipe has is 13 September 2026.
Which version of Rust does VibeCoded Server! run?
On VibeCoded Server!, the Rust version is network protocol 2633 and build 164105 and the OS is Linux. Your game must match the protocol to connect, and Steam keeps it updated.
Where is VibeCoded Server! located?
There is no region published for VibeCoded Server!. When Is Wipe shows the location a server claims; it does not look up the machine's actual location. You can reach it at 92.222.138.193:22320.
Tags, lists
Which When Is Wipe lists include VibeCoded Server!? And filters?
Community Rust servers are the When Is Wipe lists that VibeCoded Server! fits. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on VibeCoded Server! mean?
gmrust (Game mode): Standard survival is the game mode; mp10 (Max players): The server holds 10 players; ts8 (Group limit): The team limit is 8, the game's default; v2633 (Protocol): The server runs game protocol 2633; a version mismatch blocks joining; cs164105 (Build): The game build is 164105; ptrak (Networking): This server uses RakNet, the game's usual network layer; $r? (Region code): The server has no region code are the tags VibeCoded Server! publishes, and the game's server browser reads them. At the top of this page you can see its current players, queue and world creation time, which are in the tags too.
Rules, map
What rules does VibeCoded Server! enforce? And settings?
VibeCoded Server!'s name makes no mention of a gather rate. The group limit is 8 players, the default. On this server, the mode is survival, gather, build and raid, as standard. Combat and raiding between players are allowed. Listed under Community, it is a community server. Anti-cheat VAC from Valve is off.
Which map does VibeCoded Server! run?
VibeCoded Server! uses a procedural map from the game's generator.
Join
How do I join VibeCoded Server!?
Press F1 in Rust and enter client.connect 92.222.138.193:22320 in the console. You can also use Launch Rust here, which opens Rust through Steam and connects you.
Server tags
Published as mp10,ptrak,$r?,v2633,gmrust,cs164105,ts8
Game
gmrust- Game mode Standard survival is the game mode.
mp10- Max players The server holds 10 players.
ts8- Group limit The team limit is 8, the game's default.
v2633- Protocol The server runs game protocol 2633; a version mismatch blocks joining.
cs164105- Build The game build is 164105.
ptrak- Networking This server uses RakNet, the game's usual network layer.
$r?- Region code The server has no region code.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.