My Local Testing Server
92.28.161.255:28015 checked 4d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 65% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 7 days between real wipes
- on rhythm
- 0% of its recent wipes
- wipe-day peak
- 1 players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 24 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 10:33 UTC 10d ago | 1 | – | running | 0 |
| Fri 2 Oct, 10:17 UTC 11d ago | 0 | – | 1 days | 0 |
| Sat 19 Sep, 10:06 UTC 24d ago | 1 | – | 13 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
How busy is My Local Testing Server?
At present My Local Testing Server shows as offline; its last appearance was 4 days 9 hours ago. For the last seven days the mean was 0 players; the highest count was 1.
How does My Local Testing Server rank against other Rust servers?
By player hours over the last seven days, My Local Testing Server ranks #14,634 worldwide and sits in the top 65% of all ranked servers.
Wipe schedule
What does wipe day look like on My Local Testing Server?
The busiest points of its recent wipes drew 1 players on average. The crowd reaches its peak 24 hours after the latest wipe.
What is the wipe schedule on My Local Testing Server?
With no regular pattern, My Local Testing Server wipes at irregular times, so no next wipe can be predicted. The monthly force wipe, next on Thursday 5 November at 19:00 UTC, wipes every Rust server. The map has been running for 10 days 8 hours.
Server details
Is My Local Testing Server online, and how reliable is it?
The server My Local Testing Server is offline as of the latest check; last seen 4 days 9 hours ago. 2 of 168 hours were online in the last 7 full days, 1% uptime. Its first appearance in When Is Wipe data was 16 September 2026.
Which version of Rust does My Local Testing Server run?
Rust network protocol 2634 and build 166586 on Windows is what My Local Testing Server runs. Joining needs the same protocol version; Steam handles that update for you.
Where is My Local Testing Server located?
There is no region published for My Local Testing Server. When Is Wipe shows the location a server claims; it does not look up the machine's actual location. 92.28.161.255:28015 is its address.
Tags, lists
Which When Is Wipe lists include My Local Testing Server? And filters?
These When Is Wipe lists include My Local Testing Server: Best modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on My Local Testing Server mean?
The game's server browser reads the tags My Local Testing Server publishes: gmrust (Game mode): Standard survival is the game mode; mp10 (Max players): The server holds 10 players; ts8 (Group limit): Default team size applies: 8 maximum; v2634 (Protocol): Your game version has to be on protocol 2634 to connect; cs166586 (Build): The game build is 166586; ptrak (Networking): This server uses RakNet, the game's usual network layer; $r? (Region code): No region code has been set; ^o (Oxide): Oxide (uMod) is installed as the plugin framework; ^z (Modded): Plugins or modified settings put this server in the Modded section. The tags also hold its population now, its queue and when its world was made, all shown at the top of this page.
Rules, map
What rules does My Local Testing Server enforce? And settings?
The name of My Local Testing Server does not state a gather rate. With the default limit, groups are limited to 8 players. On this server, the mode is survival, gather, build and raid, as standard. Combat and raiding between players are allowed. Listed as Modded, it uses plugins or settings that change the game. Oxide plugins are used. Anti-cheat VAC from Valve is on.
Join
How do I join My Local Testing Server?
Open Rust, press F1, and type client.connect 92.28.161.255:28015 in the console. Alternatively, use Launch Rust on this page to open the game via Steam and connect.
Server tags
Published as mp10,ptrak,$r?,v2634,gmrust,cs166586,ts8,^o^z
Game
gmrust- Game mode Standard survival is the game mode.
mp10- Max players The server holds 10 players.
ts8- Group limit Default team size applies: 8 maximum.
v2634- Protocol Your game version has to be on protocol 2634 to connect.
cs166586- Build The game build is 166586.
ptrak- Networking This server uses RakNet, the game's usual network layer.
$r?- Region code No region code has been set.
Mods and access
^o- Oxide Oxide (uMod) is installed as the plugin framework.
^z- Modded Plugins or modified settings put this server in the Modded section.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.