first_server
94.25.228.104:28015 checked 18d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
How busy is first_server?
Right now first_server is offline; the last sighting was 18 days 10 hours ago.
How does first_server rank against other Rust servers?
By player hours over the last seven days, first_server ranks #13,896 worldwide and sits in the top 61% of all ranked servers.
Wipe schedule
What is the wipe schedule on first_server?
The rhythm of first_server cannot yet be told: too few of its wipes are on record. The monthly force wipe, next on Thursday 5 November at 19:00 UTC, wipes every Rust server. 18 days 13 hours is how long the present world has lasted.
Server details
Is first_server online, and how reliable is it?
Right now first_server is offline, with the most recent sighting 18 days 10 hours ago. 0 of 168 hours were online in the last 7 full days, 0% uptime. Its first appearance in When Is Wipe data was 25 September 2026.
Which version of Rust does first_server run?
On first_server, the Rust version is network protocol 2633 and build 165217 and the OS is Windows. Your game must match the protocol to connect, and Steam keeps it updated.
Where is first_server located?
For first_server, no region is published. When Is Wipe shows the location a server claims; it does not look up the machine's actual location. 94.25.228.104:28015 is its address.
Tags, lists
Which When Is Wipe lists include first_server? And filters?
The When Is Wipe lists first_server fits are: Community Rust servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on first_server mean?
gmvanilla (Game mode): The mode is vanilla survival; mp500 (Max players): The server holds 500 players; ts8 (Group limit): Default team size applies: 8 maximum; v2633 (Protocol): Protocol 2633: to join, your game must match this version; cs165217 (Build): Build 165217; ptrak (Networking): RakNet is the network layer in use here, as standard for the game; $r? (Region code): No region code has been set are the tags first_server publishes, and the game's server browser reads them. The tags also hold its population now, its queue and when its world was made, all shown at the top of this page.
Map and rules
What rules does first_server enforce? And settings?
No gather rate appears in first_server's name. The group limit is 8 players, the default. standard survival: gathering, building, raiding That is the game mode: survival. Combat and raiding between players are allowed. This is a community server, in the Community list. VAC is off.
Which map does first_server run?
A procedural map, made by the game, is used by first_server.
Join
How do I join first_server?
Open Rust, press F1, and type client.connect 94.25.228.104:28015 in the console. Alternatively, use Launch Rust on this page to open the game via Steam and connect.
Server tags
Published as mp500,ptrak,$r?,v2633,gmvanilla,cs165217,ts8
Game
gmvanilla- Game mode The mode is vanilla survival.
mp500- Max players The server holds 500 players.
ts8- Group limit Default team size applies: 8 maximum.
v2633- Protocol Protocol 2633: to join, your game must match this version.
cs165217- Build Build 165217.
ptrak- Networking RakNet is the network layer in use here, as standard for the game.
$r?- Region code No region code has been set.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.