first_server
94.25.228.162:28015 checked 8d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
How busy is first_server?
At present first_server shows as offline; its last appearance was 8 days 7 hours ago.
How does first_server rank against other Rust servers?
For player hours in the last seven days, first_server holds rank #13,778 and is in the top 61% of all ranked servers.
Wipe times
What is the wipe schedule on first_server?
Its rhythm is not yet clear from the wipes of first_server on record. The monthly force wipe, next on Thursday 5 November at 19:00 UTC, wipes every Rust server. 8 days 13 hours is how long the present world has lasted.
Server
Is first_server online, and how reliable is it?
The server first_server is offline as of the latest check; last seen 8 days 7 hours ago. In the last 7 full days, it was up for 0 of 168 hours, or 0% of the time. The earliest record When Is Wipe has is 5 October 2026.
Which version of Rust does first_server run?
Rust network protocol 2634 and build 166652 on Windows is what first_server runs. Steam updates your game, so the protocol matches when you join.
Where is first_server located?
No region is published by first_server. What When Is Wipe shows is where a server says it is, not where the machine stands, which it does not look up. 94.25.228.162:28015 is its address.
Tags, lists
Which When Is Wipe lists include first_server? And filters?
These When Is Wipe lists include first_server: Community Rust servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on first_server mean?
These are the tags first_server publishes, read by the game's server browser: gmvanilla (Game mode): The mode is vanilla survival; mp500 (Max players): Slot count: 500; ts8 (Group limit): The team limit is 8, the game's default; v2634 (Protocol): Protocol 2634: to join, your game must match this version; cs166652 (Build): The game build is 166652; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): A region code is not set for this server. At the top of this page you can see its current players, queue and world creation time, which are in the tags too.
Rules, map
What rules does first_server enforce? And settings?
The name of first_server does not state a gather rate. The group limit is 8 players, the default. standard survival: gathering, building, raiding That is the game mode: survival. Combat and raiding between players are allowed. This is a community server, in the Community list. Anti-cheat VAC from Valve is off.
Which map does first_server run?
A procedural map, made by the game, is used by first_server.
How to join
How do I join first_server?
Press F1 in Rust and enter client.connect 94.25.228.162:28015 in the console. You can also use Launch Rust here, which opens Rust through Steam and connects you.
Server tags
Published as mp500,ptrak,$r?,v2634,gmvanilla,cs166652,ts8
Game
gmvanilla- Game mode The mode is vanilla survival.
mp500- Max players Slot count: 500.
ts8- Group limit The team limit is 8, the game's default.
v2634- Protocol Protocol 2634: to join, your game must match this version.
cs166652- Build The game build is 166652.
ptrak- Networking The network layer is RakNet, Rust's default.
$r?- Region code A region code is not set for this server.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.