first_server
94.25.228.208:28015 checked 16h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 53% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 13 Oct, 08:46 UTC 18h ago | – | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
How busy is first_server?
Currently first_server is offline, having last been seen 16 hours ago. The past seven days show 1 players on average and 1 at peak. The busiest time in the last 48 hours was 11:00 UTC, when the average was 1 players.
How does first_server rank against other Rust servers?
By player hours over the last seven days, first_server ranks #11,849 worldwide and sits in the top 53% of all ranked servers.
Wipe times
What is the wipe schedule on first_server?
Its rhythm is not yet clear from the wipes of first_server on record. The monthly force wipe, next on Thursday 5 November at 19:00 UTC, wipes every Rust server. 17 hours is how long the present world has lasted.
Server details
Is first_server online, and how reliable is it?
Live status for first_server: offline, last seen 16 hours ago. Its first appearance in When Is Wipe data was 13 October 2026.
Which version of Rust does first_server run?
On first_server, the Rust version is network protocol 2634 and build 167584 and the OS is Windows. Steam updates your game, so the protocol matches when you join.
Where is first_server located?
For first_server, no region is published. When Is Wipe shows the location a server claims; it does not look up the machine's actual location. 94.25.228.208:28015 is its address.
Tags, lists
Which When Is Wipe lists include first_server? And filters?
These When Is Wipe lists include first_server: Community Rust servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours.
What do the server tags on first_server mean?
These are the tags first_server publishes, read by the game's server browser: gmvanilla (Game mode): Survival in vanilla form; mp500 (Max players): The server holds 500 players; ts8 (Group limit): Default team size applies: 8 maximum; v2634 (Protocol): Protocol 2634: to join, your game must match this version; cs167584 (Build): This server runs build 167584; ptrak (Networking): This server uses RakNet, the game's usual network layer; $r? (Region code): A region code is not set for this server. At the top of this page you can see its current players, queue and world creation time, which are in the tags too.
Map and rules
What rules does first_server enforce? And settings?
The name of first_server does not state a gather rate. With the default limit, groups are limited to 8 players. On this server, the mode is survival, standard survival: gathering, building, raiding. Combat and raiding between players are allowed. This is a community server, in the Community list. The server has VAC, Valve's anti-cheat, off.
Which map does first_server run?
first_server uses a procedural map from the game's generator.
How to join
How do I join first_server?
Open Rust, press F1, and type client.connect 94.25.228.208:28015 in the console. Alternatively, use Launch Rust on this page to open the game via Steam and connect.
Server tags
Published as mp500,ptrak,$r?,v2634,gmvanilla,cs167584,ts8
Game
gmvanilla- Game mode Survival in vanilla form.
mp500- Max players The server holds 500 players.
ts8- Group limit Default team size applies: 8 maximum.
v2634- Protocol Protocol 2634: to join, your game must match this version.
cs167584- Build This server runs build 167584.
ptrak- Networking This server uses RakNet, the game's usual network layer.
$r?- Region code A region code is not set for this server.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.