first_server
94.25.228.3:28015 checked 1d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 47% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
How busy is first_server?
Right now first_server is offline; the last sighting was 45 hours ago. The past seven days show 1 players on average and 1 at peak. Over the past 48 hours, the peak period was 21:00 UTC with an average of 1 players.
How does first_server rank against other Rust servers?
Over the last seven days, first_server is #10,548 for player hours, placing it in the top 47% of ranked servers globally.
Wipe times
What is the wipe schedule on first_server?
The rhythm of first_server cannot yet be told: too few of its wipes are on record. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe. The map has been running for 8 days.
Server details
Is first_server online, and how reliable is it?
The server first_server is offline as of the latest check; last seen 45 hours ago. 0 of 24 hours were online in the last 1 full day, 0% uptime. The earliest record When Is Wipe has is 11 October 2026.
Which version of Rust does first_server run?
Rust network protocol 2634 and build 167398 on Windows is what first_server runs. Your game must match the protocol to connect, and Steam keeps it updated.
Where is first_server located?
There is no region published for first_server. When Is Wipe shows the location a server claims; it does not look up the machine's actual location. You can reach it at 94.25.228.3:28015.
Tags, lists
Which When Is Wipe lists include first_server? And filters?
The When Is Wipe lists first_server fits are: Community Rust servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on first_server mean?
The game's server browser reads the tags first_server publishes: gmvanilla (Game mode): The mode is vanilla survival; mp500 (Max players): The server holds 500 players; ts8 (Group limit): Default team size applies: 8 maximum; v2634 (Protocol): Protocol 2634: to join, your game must match this version; cs167398 (Build): The game build is 167398; ptrak (Networking): This server uses RakNet, the game's usual network layer; $r? (Region code): No region code has been set. Also in the tags, and displayed at the top of this page, are its players now, its queue and when its world was made.
Map and rules
What rules does first_server enforce? And settings?
first_server's name makes no mention of a gather rate. The group limit is 8 players, the default. standard survival: gathering, building, raiding That is the game mode: survival. Combat and raiding between players are allowed. Listed under Community, it is a community server. Anti-cheat VAC from Valve is off.
Which map does first_server run?
A procedural map, made by the game, is used by first_server.
Join
How do I join first_server?
Press F1 in Rust and enter client.connect 94.25.228.3:28015 in the console. You can also use Launch Rust here, which opens Rust through Steam and connects you.
Server tags
Published as mp500,ptrak,$r?,v2634,gmvanilla,cs167398,ts8
Game
gmvanilla- Game mode The mode is vanilla survival.
mp500- Max players The server holds 500 players.
ts8- Group limit Default team size applies: 8 maximum.
v2634- Protocol Protocol 2634: to join, your game must match this version.
cs167398- Build The game build is 167398.
ptrak- Networking This server uses RakNet, the game's usual network layer.
$r?- Region code No region code has been set.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.