first_server
94.25.229.131:28015 checked 6d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 58% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player counts
How busy is first_server?
At present first_server shows as offline; its last appearance was 6 days 14 hours ago. For the last seven days the mean was 1 players; the highest count was 1.
How does first_server rank against other Rust servers?
By player hours over the last seven days, first_server ranks #13,010 worldwide and sits in the top 58% of all ranked servers.
Wipe times
What is the wipe schedule on first_server?
Its rhythm is not yet clear from the wipes of first_server on record. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe. 8 days 12 hours is how long the present world has lasted.
Server details
Is first_server online, and how reliable is it?
The server first_server is offline as of the latest check; last seen 6 days 14 hours ago. In the last 6 full days, it was up for 0 of 144 hours, or 0% of the time. When Is Wipe has tracked it since 7 October 2026.
Which version of Rust does first_server run?
On first_server, the Rust version is network protocol 2634 and build 167058 and the OS is Windows. Joining needs the same protocol version; Steam handles that update for you.
Where is first_server located?
There is no region published for first_server. When Is Wipe does not look up where the machine stands; it shows where a server says it is. You can reach it at 94.25.229.131:28015.
Tags, lists
Which When Is Wipe lists include first_server? And filters?
The When Is Wipe lists first_server fits are: Community Rust servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on first_server mean?
These are the tags first_server publishes, read by the game's server browser: gmvanilla (Game mode): The mode is vanilla survival; mp500 (Max players): Capacity is 500 slots; ts8 (Group limit): Default team size applies: 8 maximum; v2634 (Protocol): Protocol 2634: to join, your game must match this version; cs167058 (Build): Build 167058; ptrak (Networking): This server uses RakNet, the game's usual network layer; $r? (Region code): The server has no region code. Also in the tags, and displayed at the top of this page, are its players now, its queue and when its world was made.
Map and rules
What rules does first_server enforce? And settings?
No gather rate appears in first_server's name. The group limit is 8 players, the default. gather, build and raid, as standard That is the game mode: survival. Combat and raiding between players are allowed. Listed under Community, it is a community server. The server has VAC, Valve's anti-cheat, off.
Which map does first_server run?
first_server uses a procedural map from the game's generator.
How to join
How do I join first_server?
Press F1 in Rust and enter client.connect 94.25.229.131:28015 in the console. You can also use Launch Rust here, which opens Rust through Steam and connects you.
Server tags
Published as mp500,ptrak,$r?,v2634,gmvanilla,cs167058,ts8
Game
gmvanilla- Game mode The mode is vanilla survival.
mp500- Max players Capacity is 500 slots.
ts8- Group limit Default team size applies: 8 maximum.
v2634- Protocol Protocol 2634: to join, your game must match this version.
cs167058- Build Build 167058.
ptrak- Networking This server uses RakNet, the game's usual network layer.
$r?- Region code The server has no region code.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.