first_server
94.25.229.19:28015 checked 20d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 60% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player counts
How busy is first_server?
Currently first_server is offline, having last been seen 20 days 16 hours ago.
How does first_server rank against other Rust servers?
By player hours over the last seven days, first_server ranks #13,198 worldwide and sits in the top 60% of all ranked servers.
Wipe schedule
What is the wipe schedule on first_server?
The rhythm of first_server cannot yet be told: too few of its wipes are on record. The monthly force wipe, next on Thursday 5 November at 19:00 UTC, wipes every Rust server. The map has been running for 24 days 11 hours.
Server
Is first_server online, and how reliable is it?
Live status for first_server: offline, last seen 20 days 16 hours ago. In the last 7 full days, it was up for 0 of 168 hours, or 0% of the time. The earliest record When Is Wipe has is 23 September 2026.
Which version of Rust does first_server run?
On first_server, the Rust version is network protocol 2633 and build 165217 and the OS is Windows. Your game must match the protocol to connect, and Steam keeps it updated.
Where is first_server located?
For first_server, no region is published. When Is Wipe does not look up where the machine stands; it shows where a server says it is. 94.25.229.19:28015 is its address.
Tags, lists
Which When Is Wipe lists include first_server? And filters?
These When Is Wipe lists include first_server: Community Rust servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on first_server mean?
gmvanilla (Game mode): This is a vanilla survival server; mp500 (Max players): Slot count: 500; ts8 (Group limit): Default team size applies: 8 maximum; v2633 (Protocol): Your game version has to be on protocol 2633 to connect; cs165217 (Build): Build 165217; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): No region code has been set are the tags first_server publishes, and the game's server browser reads them. Also in the tags, and displayed at the top of this page, are its players now, its queue and when its world was made.
Rules, map
What rules does first_server enforce? And settings?
The name of first_server does not state a gather rate. With the default limit, groups are limited to 8 players. standard survival: gathering, building, raiding That is the game mode: survival. PvP and raiding are enabled. Listed under Community, it is a community server. The server has VAC, Valve's anti-cheat, off.
Which map does first_server run?
first_server uses a procedural map from the game's generator.
Join
How do I join first_server?
Press F1 in Rust and enter client.connect 94.25.229.19:28015 in the console. You can also use Launch Rust here, which opens Rust through Steam and connects you.
Server tags
Published as mp500,ptrak,$r?,v2633,gmvanilla,cs165217,ts8
Game
gmvanilla- Game mode This is a vanilla survival server.
mp500- Max players Slot count: 500.
ts8- Group limit Default team size applies: 8 maximum.
v2633- Protocol Your game version has to be on protocol 2633 to connect.
cs165217- Build Build 165217.
ptrak- Networking The network layer is RakNet, Rust's default.
$r?- Region code No region code has been set.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.