first_server
94.25.229.45:28015 checked 14d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player counts
How busy is first_server?
Currently first_server is offline, having last been seen 14 days 16 hours ago.
How does first_server rank against other Rust servers?
Over the last seven days, first_server is #14,561 for player hours, placing it in the top 61% of ranked servers globally.
Wipe times
What is the wipe schedule on first_server?
Its rhythm is not yet clear from the wipes of first_server on record. The monthly force wipe, next on Thursday 5 November at 19:00 UTC, wipes every Rust server. 18 days 9 hours ago the current world was made.
Server details
Is first_server online, and how reliable is it?
Right now first_server is offline, with the most recent sighting 14 days 16 hours ago. In the last 7 full days, it was up for 0 of 168 hours, or 0% of the time. When Is Wipe has tracked it since 28 September 2026.
Which version of Rust does first_server run?
Rust network protocol 2633 and build 165217 on Windows is what first_server runs. Your game must match the protocol to connect, and Steam keeps it updated.
Where is first_server located?
For first_server, no region is published. What When Is Wipe shows is where a server says it is, not where the machine stands, which it does not look up. 94.25.229.45:28015 is its address.
Tags, lists
Which When Is Wipe lists include first_server? And filters?
These When Is Wipe lists include first_server: Community Rust servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on first_server mean?
These are the tags first_server publishes, read by the game's server browser: gmvanilla (Game mode): The mode is vanilla survival; mp500 (Max players): Slot count: 500; ts8 (Group limit): Teams are capped at 8, as shipped by default; v2633 (Protocol): Protocol 2633: to join, your game must match this version; cs165217 (Build): The game build is 165217; ptrak (Networking): This server uses RakNet, the game's usual network layer; $r? (Region code): No region code has been set. At the top of this page you can see its current players, queue and world creation time, which are in the tags too.
Rules, map
What rules does first_server enforce? And settings?
first_server's name makes no mention of a gather rate. Under the default setting, groups are limited to 8 players. The game mode for this server is survival, gather, build and raid, as standard. You can fight and raid other players. This is a community server, in the Community list. The server has VAC, Valve's anti-cheat, off.
Which map does first_server run?
first_server uses a procedural map from the game's generator.
Join
How do I join first_server?
Press F1 in Rust and enter client.connect 94.25.229.45:28015 in the console. You can also use Launch Rust here, which opens Rust through Steam and connects you.
Server tags
Published as mp500,ptrak,$r?,v2633,gmvanilla,cs165217,ts8
Game
gmvanilla- Game mode The mode is vanilla survival.
mp500- Max players Slot count: 500.
ts8- Group limit Teams are capped at 8, as shipped by default.
v2633- Protocol Protocol 2633: to join, your game must match this version.
cs165217- Build The game build is 165217.
ptrak- Networking This server uses RakNet, the game's usual network layer.
$r?- Region code No region code has been set.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.