first_server
94.25.229.73:28015 checked 17d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player counts
How busy is first_server?
Currently first_server is offline, having last been seen 17 days 18 hours ago.
How does first_server rank against other Rust servers?
By player hours over the last seven days, first_server ranks #14,124 worldwide and sits in the top 61% of all ranked servers.
Wipe schedule
What is the wipe schedule on first_server?
Its rhythm is not yet clear from the wipes of first_server on record. The monthly force wipe, next on Thursday 5 November at 19:00 UTC, wipes every Rust server. 18 days 9 hours is how long the present world has lasted.
Server details
Is first_server online, and how reliable is it?
Right now first_server is offline, with the most recent sighting 17 days 18 hours ago. 0 of 168 hours were online in the last 7 full days, 0% uptime. The earliest record When Is Wipe has is 25 September 2026.
Which version of Rust does first_server run?
On first_server, the Rust version is network protocol 2633 and build 165217 and the OS is Windows. Joining needs the same protocol version; Steam handles that update for you.
Where is first_server located?
No region is published by first_server. What When Is Wipe shows is where a server says it is, not where the machine stands, which it does not look up. 94.25.229.73:28015 is its address.
Lists and tags
Which When Is Wipe lists include first_server? And filters?
The When Is Wipe lists first_server fits are: Community Rust servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on first_server mean?
These are the tags first_server publishes, read by the game's server browser: gmvanilla (Game mode): Survival in vanilla form; mp500 (Max players): Capacity is 500 slots; ts8 (Group limit): The team limit is 8, the game's default; v2633 (Protocol): Your game version has to be on protocol 2633 to connect; cs165217 (Build): The game build is 165217; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): No region code has been set. Also in the tags, and displayed at the top of this page, are its players now, its queue and when its world was made.
Rules, map
What rules does first_server enforce? And settings?
The name of first_server does not state a gather rate. With the default limit, groups are limited to 8 players. The game mode for this server is survival, standard survival: gathering, building, raiding. You can fight and raid other players. This is a community server, in the Community list. VAC is off.
Which map does first_server run?
first_server uses a procedural map from the game's generator.
How to join
How do I join first_server?
Press F1 in Rust and enter client.connect 94.25.229.73:28015 in the console. You can also use Launch Rust here, which opens Rust through Steam and connects you.
Server tags
Published as mp500,ptrak,$r?,v2633,gmvanilla,cs165217,ts8
Game
gmvanilla- Game mode Survival in vanilla form.
mp500- Max players Capacity is 500 slots.
ts8- Group limit The team limit is 8, the game's default.
v2633- Protocol Your game version has to be on protocol 2633 to connect.
cs165217- Build The game build is 165217.
ptrak- Networking The network layer is RakNet, Rust's default.
$r?- Region code No region code has been set.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.