My Server Name
94.30.139.70:28015 checked 4d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 59% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
How busy is My Server Name?
Right now My Server Name is offline; the last sighting was 4 days 11 hours ago. The past seven days show 0 players on average and 1 at peak.
How does My Server Name rank against other Rust servers?
For player hours in the last seven days, My Server Name holds rank #13,149 and is in the top 59% of all ranked servers.
Wipe times
What is the wipe schedule on My Server Name?
Its rhythm is not yet clear from the wipes of My Server Name on record. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe. The map has been running for 5 days 12 hours.
Server
Is My Server Name online, and how reliable is it?
Right now My Server Name is offline, with the most recent sighting 4 days 11 hours ago. In the last 4 full days, it was up for 2 of 96 hours, or 2% of the time. Its first appearance in When Is Wipe data was 8 October 2026.
Which version of Rust does My Server Name run?
The Rust version for My Server Name is network protocol 2634 and build 167231, on Windows. Steam updates your game, so the protocol matches when you join.
Where is My Server Name located?
For My Server Name, no region is published. When Is Wipe does not look up where the machine stands; it shows where a server says it is. 94.30.139.70:28015 is its address.
Tags, lists
Which When Is Wipe lists include My Server Name? And filters?
These When Is Wipe lists include My Server Name: Community Rust servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
What do the server tags on My Server Name mean?
These are the tags My Server Name publishes, read by the game's server browser: gmrust (Game mode): Standard survival is the game mode; mp500 (Max players): The server holds 500 players; ts8 (Group limit): Default team size applies: 8 maximum; v2634 (Protocol): Your game version has to be on protocol 2634 to connect; cs167231 (Build): The game build is 167231; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): No region code has been set. The tags also hold its population now, its queue and when its world was made, all shown at the top of this page.
Map and rules
What rules does My Server Name enforce? And settings?
My Server Name's name makes no mention of a gather rate. The group limit is 8 players, the default. gather, build and raid, as standard That is the game mode: survival. Combat and raiding between players are allowed. This is a community server, in the Community list. VAC is on.
Which map does My Server Name run?
The map on My Server Name is procedural, created by the game.
How to join
How do I join My Server Name?
Open Rust, press F1, and type client.connect 94.30.139.70:28015 in the console. Alternatively, use Launch Rust on this page to open the game via Steam and connect.
Server tags
Published as mp500,ptrak,$r?,v2634,gmrust,cs167231,ts8
Game
gmrust- Game mode Standard survival is the game mode.
mp500- Max players The server holds 500 players.
ts8- Group limit Default team size applies: 8 maximum.
v2634- Protocol Your game version has to be on protocol 2634 to connect.
cs167231- Build The game build is 167231.
ptrak- Networking The network layer is RakNet, Rust's default.
$r?- Region code No region code has been set.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.