LocalTest
94.54.248.203:28015 checked 1d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 65% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player counts
How busy is LocalTest?
Right now LocalTest is offline; the last sighting was 43 hours ago. A seven-day average of 0 players, with a peak of 1. The busiest time in the last 48 hours was 21:00 UTC, when the average was 0 players.
How does LocalTest rank against other Rust servers?
By player hours over the last seven days, LocalTest ranks #14,343 worldwide and sits in the top 65% of all ranked servers.
Wipe schedule
What is the wipe schedule on LocalTest?
Too few wipes are on record for LocalTest to show its rhythm. The monthly force wipe, next on Thursday 5 November at 19:00 UTC, wipes every Rust server. 2 days ago the current world was made.
Server
Is LocalTest online, and how reliable is it?
Right now LocalTest is offline, with the most recent sighting 43 hours ago. 0 of 24 hours were online in the last 1 full day, 0% uptime. Its first appearance in When Is Wipe data was 12 October 2026.
Which version of Rust does LocalTest run?
The Rust version for LocalTest is network protocol 2634 and build 167584, on Windows. Your game must match the protocol to connect, and Steam keeps it updated.
Where is LocalTest located?
For LocalTest, no region is published. When Is Wipe shows the location a server claims; it does not look up the machine's actual location. 94.54.248.203:28015 is its address.
Tags, lists
Which When Is Wipe lists include LocalTest? And filters?
Community Rust servers are the When Is Wipe lists that LocalTest fits. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.
What do the server tags on LocalTest mean?
The game's server browser reads the tags LocalTest publishes: gmrust (Game mode): This server runs standard Rust survival; mp4 (Max players): The server holds 4 players; ts8 (Group limit): The team limit is 8, the game's default; v2634 (Protocol): Your game version has to be on protocol 2634 to connect; cs167584 (Build): Build 167584; ptrak (Networking): This server uses RakNet, the game's usual network layer; $r? (Region code): No region code has been set. The tags also hold its population now, its queue and when its world was made, all shown at the top of this page.
Map and rules
What rules does LocalTest enforce? And settings?
LocalTest's name makes no mention of a gather rate. Under the default setting, groups are limited to 8 players. gather, build and raid, as standard That is the game mode: survival. You can fight and raid other players. Listed under Community, it is a community server. VAC is off.
Which map does LocalTest run?
The map on LocalTest is procedural, created by the game.
How to join
How do I join LocalTest?
Press F1 in Rust and enter client.connect 94.54.248.203:28015 in the console. You can also use Launch Rust here, which opens Rust through Steam and connects you.
Server tags
Published as mp4,ptrak,$r?,v2634,gmrust,cs167584,ts8
Game
gmrust- Game mode This server runs standard Rust survival.
mp4- Max players The server holds 4 players.
ts8- Group limit The team limit is 8, the game's default.
v2634- Protocol Your game version has to be on protocol 2634 to connect.
cs167584- Build Build 167584.
ptrak- Networking This server uses RakNet, the game's usual network layer.
$r?- Region code No region code has been set.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.