SNOW RUST | Development
EU 95.105.16.72:28015 checked 18h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player counts
How busy is SNOW RUST | Development?
At present SNOW RUST | Development shows as offline; its last appearance was 18 hours ago. Averaged over the past week: 0 players.
How does SNOW RUST | Development rank against other Rust servers?
By player hours over the last seven days, SNOW RUST | Development ranks #15,947 worldwide and #2,509 in Europe, sitting in the top 72% of all ranked servers.
Wipe times
What is the wipe schedule on SNOW RUST | Development?
Too few wipes are on record for SNOW RUST | Development to show its rhythm. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe. 46 hours is how long the present world has lasted.
Server
Is SNOW RUST | Development online, and how reliable is it?
Right now SNOW RUST | Development is offline, with the most recent sighting 18 hours ago. In the last 1 full day, it was up for 9 of 24 hours, or 38% of the time. Its first appearance in When Is Wipe data was 12 October 2026.
Which version of Rust does SNOW RUST | Development run?
Rust network protocol 2634 and build 167584 on Linux is what SNOW RUST | Development runs. Joining needs the same protocol version; Steam handles that update for you.
Where is SNOW RUST | Development located?
In Europe, SNOW RUST | Development lists itself with its EU tag. What When Is Wipe shows is where a server says it is, not where the machine stands, which it does not look up. 95.105.16.72:28015 is its address.
Lists and tags
Which When Is Wipe lists include SNOW RUST | Development? And filters?
These When Is Wipe lists include SNOW RUST | Development: EU Rust servers and Best modded Rust servers. It appears under these filters on the server list: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
What do the server tags on SNOW RUST | Development mean?
These are the tags SNOW RUST | Development publishes, read by the game's server browser: gmrust (Game mode): This server runs standard Rust survival; mp50 (Max players): The server holds 50 players; ts8 (Group limit): The team limit is 8, the game's default; v2634 (Protocol): The server runs game protocol 2634; a version mismatch blocks joining; cs167584 (Build): Build 167584; ptrak (Networking): RakNet is the network layer in use here, as standard for the game; $r? (Region code): The server has no region code; ^o (Oxide): Oxide (uMod) is installed as the plugin framework; ^z (Modded): Plugins or modified settings put this server in the Modded section; EU (Europe): In the server browser it sits under Europe. Also in the tags, and displayed at the top of this page, are its players now, its queue and when its world was made.
Rules, map
What rules does SNOW RUST | Development enforce? And settings?
The name of SNOW RUST | Development does not state a gather rate. With the default limit, groups are limited to 8 players. standard survival: gathering, building, raiding That is the game mode: survival. Combat and raiding between players are allowed. In the Modded list, the game is changed by plugins or settings. Oxide plugins are used. The server has VAC, Valve's anti-cheat, on.
Which map does SNOW RUST | Development run?
SNOW RUST | Development uses a procedural map from the game's generator.
Join
How do I join SNOW RUST | Development?
Open Rust, press F1, and type client.connect 95.105.16.72:28015 in the console. Alternatively, use Launch Rust on this page to open the game via Steam and connect.
Server tags
Published as mp50,ptrak,$r?,v2634,EU,gmrust,cs167584,ts8,^o^z
Game
gmrust- Game mode This server runs standard Rust survival.
mp50- Max players The server holds 50 players.
ts8- Group limit The team limit is 8, the game's default.
v2634- Protocol The server runs game protocol 2634; a version mismatch blocks joining.
cs167584- Build Build 167584.
ptrak- Networking RakNet is the network layer in use here, as standard for the game.
$r?- Region code The server has no region code.
Mods and access
^o- Oxide Oxide (uMod) is installed as the plugin framework.
^z- Modded Plugins or modified settings put this server in the Modded section.
Region
EU- Europe In the server browser it sits under Europe.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.