Skins
95.139.45.131:28015 checked 17d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- wipe-day peak
- 1 players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 26 Sep, 14:34 UTC 17d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
How busy is Skins?
Currently Skins is offline, having last been seen 17 days 15 hours ago.
How does Skins rank against other Rust servers?
For player hours in the last seven days, Skins holds rank #14,305 and is in the top 61% of all ranked servers.
Wipe schedule
What does wipe day look like on Skins?
The busiest points of its recent wipes drew 1 players on average. The crowd reaches its peak 0 hours after the latest wipe.
What is the wipe schedule on Skins?
Its rhythm is not yet clear from the wipes of Skins on record. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe. 17 days 16 hours ago the current world was made.
Server details
Is Skins online, and how reliable is it?
Right now Skins is offline, with the most recent sighting 17 days 15 hours ago. 0 of 168 hours were online in the last 7 full days, 0% uptime. The earliest record When Is Wipe has is 26 September 2026.
Which version of Rust does Skins run?
The Rust version for Skins is network protocol 2634 and build 165948, on Windows. Steam updates your game, so the protocol matches when you join.
Where is Skins located?
For Skins, no region is published. When Is Wipe does not look up where the machine stands; it shows where a server says it is. 95.139.45.131:28015 is its address.
Lists and tags
Which When Is Wipe lists include Skins? And filters?
These When Is Wipe lists include Skins: Community Rust servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on Skins mean?
gmrust (Game mode): Standard survival is the game mode; mp500 (Max players): Capacity is 500 slots; ts8 (Group limit): Teams are capped at 8, as shipped by default; v2634 (Protocol): The server runs game protocol 2634; a version mismatch blocks joining; cs165948 (Build): The game build is 165948; ptrak (Networking): This server uses RakNet, the game's usual network layer; $r? (Region code): The server has no region code are the tags Skins publishes, and the game's server browser reads them. Also in the tags, and displayed at the top of this page, are its players now, its queue and when its world was made.
Rules, map
What rules does Skins enforce? And settings?
The name of Skins does not state a gather rate. With the default limit, groups are limited to 8 players. standard survival: gathering, building, raiding That is the game mode: survival. You can fight and raid other players. Listed under Community, it is a community server. Anti-cheat VAC from Valve is on.
Which map does Skins run?
The map on Skins is procedural, created by the game.
Join
How do I join Skins?
Open Rust, press F1, and type client.connect 95.139.45.131:28015 in the console. Alternatively, use Launch Rust on this page to open the game via Steam and connect.
Server tags
Published as mp500,ptrak,$r?,v2634,gmrust,cs165948,ts8
Game
gmrust- Game mode Standard survival is the game mode.
mp500- Max players Capacity is 500 slots.
ts8- Group limit Teams are capped at 8, as shipped by default.
v2634- Protocol The server runs game protocol 2634; a version mismatch blocks joining.
cs165948- Build The game build is 165948.
ptrak- Networking This server uses RakNet, the game's usual network layer.
$r?- Region code The server has no region code.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.