Ivol server
95.167.183.31:28015 checked 3d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 60% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player counts
How busy is Ivol server?
At present Ivol server shows as offline; its last appearance was 3 days 3 hours ago. For the last seven days the mean was 0 players; the highest count was 1.
How does Ivol server rank against other Rust servers?
For player hours in the last seven days, Ivol server holds rank #13,229 and is in the top 60% of all ranked servers.
Wipe schedule
What is the wipe schedule on Ivol server?
Too few wipes are on record for Ivol server to show its rhythm. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe. The map has been running for 3 days 10 hours.
Server details
Is Ivol server online, and how reliable is it?
Right now Ivol server is offline, with the most recent sighting 3 days 3 hours ago. In the last 2 full days, it was up for 0 of 48 hours, or 0% of the time. Its first appearance in When Is Wipe data was 11 October 2026.
Which version of Rust does Ivol server run?
The Rust version for Ivol server is network protocol 2634 and build 167398, on Windows. Your game must match the protocol to connect, and Steam keeps it updated.
Where is Ivol server located?
No region is published by Ivol server. What When Is Wipe shows is where a server says it is, not where the machine stands, which it does not look up. 95.167.183.31:28015 is its address.
Lists and tags
Which When Is Wipe lists include Ivol server? And filters?
Community Rust servers are the When Is Wipe lists that Ivol server fits. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
What do the server tags on Ivol server mean?
gmrust (Game mode): This server runs standard Rust survival; mp500 (Max players): The server holds 500 players; ts8 (Group limit): The team limit is 8, the game's default; v2634 (Protocol): Protocol 2634: to join, your game must match this version; cs167398 (Build): The game build is 167398; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): The server has no region code are the tags Ivol server publishes, and the game's server browser reads them. At the top of this page you can see its current players, queue and world creation time, which are in the tags too.
Rules, map
What rules does Ivol server enforce? And settings?
Ivol server's name makes no mention of a gather rate. The group limit is 8 players, the default. On this server, the mode is survival, standard survival: gathering, building, raiding. You can fight and raid other players. This is a community server, in the Community list. Anti-cheat VAC from Valve is on.
Which map does Ivol server run?
The map on Ivol server is procedural, created by the game.
How to join
How do I join Ivol server?
Open Rust, press F1, and type client.connect 95.167.183.31:28015 in the console. Alternatively, use Launch Rust on this page to open the game via Steam and connect.
Server tags
Published as mp500,ptrak,$r?,v2634,gmrust,cs167398,ts8
Game
gmrust- Game mode This server runs standard Rust survival.
mp500- Max players The server holds 500 players.
ts8- Group limit The team limit is 8, the game's default.
v2634- Protocol Protocol 2634: to join, your game must match this version.
cs167398- Build The game build is 167398.
ptrak- Networking The network layer is RakNet, Rust's default.
$r?- Region code The server has no region code.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.