BIPfR
95.188.75.202:28015 checked 6m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 10 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player counts
How busy is BIPfR?
0 of 50 slots on BIPfR are filled right now. A seven-day average of 0 players, with a peak of 1.
How does BIPfR rank against other Rust servers?
For player hours in the last seven days, BIPfR holds rank #15,764 and is in the top 71% of all ranked servers.
Wipe times
What is the wipe schedule on BIPfR?
The rhythm of BIPfR cannot yet be told: too few of its wipes are on record. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe. 3 days 18 hours is how long the present world has lasted.
Server details
Is BIPfR online, and how reliable is it?
Live status for BIPfR: online. The uptime it reports indicates a restart about 3 days 16 hours ago. In the last 3 full days, it was up for 72 of 72 hours, or 100% of the time. When Is Wipe has tracked it since 10 October 2026.
Performance of BIPfR: does it run smoothly?
In the last 48 hours, average server fps was 124, and it never dropped below 79. At its peak it held 46,657 entities, which covers buildings, deployables and all other objects in the world. The peak memory usage was 2,226 MB. What players experience as lag comes from low fps and a rising entity count.
Which version of Rust does BIPfR run?
Rust network protocol 2634 and build 167398 on Linux is what BIPfR runs. Your game must match the protocol to connect, and Steam keeps it updated.
Where is BIPfR located?
For BIPfR, no region is published. What When Is Wipe shows is where a server says it is, not where the machine stands, which it does not look up. 95.188.75.202:28015 is its address.
Lists and tags
Which When Is Wipe lists include BIPfR? And filters?
The When Is Wipe lists BIPfR fits are: Community Rust servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
What do the server tags on BIPfR mean?
These are the tags BIPfR publishes, read by the game's server browser: gmrust (Game mode): This server runs standard Rust survival; mp50 (Max players): The server holds 50 players; ts8 (Group limit): The team limit is 8, the game's default; v2634 (Protocol): Your game version has to be on protocol 2634 to connect; cs167398 (Build): The game build is 167398; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): No region code has been set. The tags also hold its population now, its queue and when its world was made, all shown at the top of this page.
Rules, map
What rules does BIPfR enforce? And settings?
BIPfR's name makes no mention of a gather rate. The group limit is 8 players, the default. On this server, the mode is survival, standard survival: gathering, building, raiding. Combat and raiding between players are allowed. This is a community server, in the Community list. VAC is off.
Which map does BIPfR run?
A procedural map, size 3,000 with seed 12345, is used by BIPfR; the game generates it. With the same size and seed, the map is identical and can be seen on RustMaps from here.
Join
How do I join BIPfR?
Open Rust, press F1, and type client.connect 95.188.75.202:28015 in the console. Alternatively, use Launch Rust on this page to open the game via Steam and connect.
Server tags
Published as mp50,ptrak,$r?,v2634,gmrust,cs167398,ts8
Game
gmrust- Game mode This server runs standard Rust survival.
mp50- Max players The server holds 50 players.
ts8- Group limit The team limit is 8, the game's default.
v2634- Protocol Your game version has to be on protocol 2634 to connect.
cs167398- Build The game build is 167398.
ptrak- Networking The network layer is RakNet, Rust's default.
$r?- Region code No region code has been set.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.