MR14 Future Map Test
95.24.0.203:28015 checked 11d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 60% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
How busy is MR14 Future Map Test?
Right now MR14 Future Map Test is offline; the last sighting was 11 days 21 hours ago.
How does MR14 Future Map Test rank against other Rust servers?
Over the last seven days, MR14 Future Map Test is #13,885 for player hours, placing it in the top 60% of ranked servers globally.
Wipe times
What is the wipe schedule on MR14 Future Map Test?
Too few wipes are on record for MR14 Future Map Test to show its rhythm. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe. The map has been running for 12 days 1 hours.
Server
Is MR14 Future Map Test online, and how reliable is it?
The server MR14 Future Map Test is offline as of the latest check; last seen 11 days 21 hours ago. 0 of 168 hours were online in the last 7 full days, 0% uptime. When Is Wipe has tracked it since 1 October 2026.
Which version of Rust does MR14 Future Map Test run?
The Rust version for MR14 Future Map Test is network protocol 2634 and build 166494, on Windows. Steam updates your game, so the protocol matches when you join.
Where is MR14 Future Map Test located?
For MR14 Future Map Test, no region is published. When Is Wipe does not look up where the machine stands; it shows where a server says it is. You can reach it at 95.24.0.203:28015.
Tags, lists
Which When Is Wipe lists include MR14 Future Map Test? And filters?
The When Is Wipe lists MR14 Future Map Test fits are: Community Rust servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on MR14 Future Map Test mean?
gmrust (Game mode): Standard survival is the game mode; mp5 (Max players): Capacity is 5 slots; ts8 (Group limit): Teams are capped at 8, as shipped by default; v2634 (Protocol): Protocol 2634: to join, your game must match this version; cs166494 (Build): Build 166494; ptrak (Networking): This server uses RakNet, the game's usual network layer; $r? (Region code): No region code has been set are the tags MR14 Future Map Test publishes, and the game's server browser reads them. Also in the tags, and displayed at the top of this page, are its players now, its queue and when its world was made.
Rules, map
What rules does MR14 Future Map Test enforce? And settings?
No gather rate appears in MR14 Future Map Test's name. Under the default setting, groups are limited to 8 players. On this server, the mode is survival, standard survival: gathering, building, raiding. Combat and raiding between players are allowed. Listed under Community, it is a community server. The server has VAC, Valve's anti-cheat, on.
How to join
How do I join MR14 Future Map Test?
Open Rust, press F1, and type client.connect 95.24.0.203:28015 in the console. Alternatively, use Launch Rust on this page to open the game via Steam and connect.
Server tags
Published as mp5,ptrak,$r?,v2634,gmrust,cs166494,ts8
Game
gmrust- Game mode Standard survival is the game mode.
mp5- Max players Capacity is 5 slots.
ts8- Group limit Teams are capped at 8, as shipped by default.
v2634- Protocol Protocol 2634: to join, your game must match this version.
cs166494- Build Build 166494.
ptrak- Networking This server uses RakNet, the game's usual network layer.
$r?- Region code No region code has been set.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.