Kirusha's Private Test
95.72.7.133:28015 checked 10d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player counts
How busy is Kirusha's Private Test?
Currently Kirusha's Private Test is offline, having last been seen 10 days 23 hours ago.
How does Kirusha's Private Test rank against other Rust servers?
For player hours in the last seven days, Kirusha's Private Test holds rank #15,958 and is in the top 70% of all ranked servers.
Wipe times
What is the wipe schedule on Kirusha's Private Test?
Too few wipes are on record for Kirusha's Private Test to show its rhythm. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe. 10 days 23 hours is how long the present world has lasted.
Server
Is Kirusha's Private Test online, and how reliable is it?
The server Kirusha's Private Test is offline as of the latest check; last seen 10 days 23 hours ago. 0 of 168 hours were online in the last 7 full days, 0% uptime. Its first appearance in When Is Wipe data was 3 October 2026.
Which version of Rust does Kirusha's Private Test run?
On Kirusha's Private Test, the Rust version is network protocol 2634 and build 166652 and the OS is Windows. Steam updates your game, so the protocol matches when you join.
Where is Kirusha's Private Test located?
There is no region published for Kirusha's Private Test. When Is Wipe shows the location a server claims; it does not look up the machine's actual location. 95.72.7.133:28015 is its address.
Lists and tags
Which When Is Wipe lists include Kirusha's Private Test? And filters?
Community Rust servers are the When Is Wipe lists that Kirusha's Private Test fits. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on Kirusha's Private Test mean?
The game's server browser reads the tags Kirusha's Private Test publishes: gmrust (Game mode): Standard survival is the game mode; mp10 (Max players): The server holds 10 players; ts8 (Group limit): Teams are capped at 8, as shipped by default; v2634 (Protocol): Your game version has to be on protocol 2634 to connect; cs166652 (Build): The game build is 166652; ptrak (Networking): RakNet is the network layer in use here, as standard for the game; $r? (Region code): The server has no region code. Also in the tags, and displayed at the top of this page, are its players now, its queue and when its world was made.
Map and rules
What rules does Kirusha's Private Test enforce? And settings?
No gather rate appears in Kirusha's Private Test's name. The group limit is 8 players, the default. On this server, the mode is survival, standard survival: gathering, building, raiding. PvP and raiding are enabled. This is a community server, in the Community list. VAC is on.
Which map does Kirusha's Private Test run?
Kirusha's Private Test uses a procedural map from the game's generator.
Join
How do I join Kirusha's Private Test?
Press F1 in Rust and enter client.connect 95.72.7.133:28015 in the console. You can also use Launch Rust here, which opens Rust through Steam and connects you.
Server tags
Published as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8
Game
gmrust- Game mode Standard survival is the game mode.
mp10- Max players The server holds 10 players.
ts8- Group limit Teams are capped at 8, as shipped by default.
v2634- Protocol Your game version has to be on protocol 2634 to connect.
cs166652- Build The game build is 166652.
ptrak- Networking RakNet is the network layer in use here, as standard for the game.
$r?- Region code The server has no region code.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.